9 int enumValueOne = (int)enumVariable; //==> 2 10 int enumValueTwo = enumVariable.GetHashCode();//HashCode-哈希代码,枚举成员转换成枚举成员的值. 11 int enumValueThree = Convert.ToInt32(enumVariable);//==> 2 12 13 //字符串转枚举 14 QQState enum1 = (QQState)Enum.Parse(typeof(Q...
Console.WriteLine(Convert .ToInt32(weekdayTest));//将null(weekdayTest)转换为int型 weekdayTest = week.Sunday;//将weekdayTest赋值为week.Sunday Console.WriteLine(weekdayTest); int a = Convert.ToInt32(weekday);//a = week.Monday的int型数据 //try //{ // int a = Convert.ToInt32(weekda...
int.Parse()是一种类容转换,表示将数字内容的字符串转为int类型。 Convert.ToInt32()是一种类容转换,与 int.Parse 较为类似,它不限于将字符串转为int类型,还可以是其它类型的参数; int.TryParse (String s,out int num.)与 int.Parse(string s)又较为类似,但它不会产生异常,最后一个参数为输出值,如果...
Added converters forUnity.Mathematics. This includes all thefloat2,double3,int4,bool4, and similar types. (#80) There are no custom converters for the matrix types (float2x2,float2x3, etc), as they currently work out-of-the-box.
usingNewtonsoft.Json;usingUnityEngine;publicclassJSONTest:MonoBehaviour{classEnemy{publicstringName {get;set; }publicintAttackDamage {get;set; }publicintMaxHealth {get;set; } }privatevoidStart(){stringjson =@"{ 'Name': 'Ninja', 'AttackDamage': '40' }";varenemy = JsonConvert.DeserializeObject...
以及实体转换组件,Convert To Entity: 我们需要其中主角能被敌人的子弹打中并获取碰撞事件,所以点击Collision Response,选择Raise Trigger Event ( 开启触发器事件),并点击PhysicBody的Motion Type,选择Kinematic : 3:主角移动和摄像机跟随 首先为主角创建一个Component,包含初始速度: ...
// float类型的赋值,后面要跟一个f short x = 10; // 隐式类型转换 // 较短字节的类型可以隐式转换为较长字节的类型,无信息丢失 int y = x; // short(2 bytes) -> int(4 bytes) // 长的不能隐式转换为短的 //x = y; // error CS0266: Cannot implicitly convert type 'int' to 'short...
支持重载函数自动折叠, 如:Convert.ToUInt32只导出double参数的函数 支持重载函数自动排序, 如:参数个数相同, object参数执行级最低, 不会出现错误匹配情况 支持导出函数重命名, 可以分离导出某个重载函数(可以导出被折叠掉的函数) 支持使用编辑器类改写导出规则 ...
s.Append((char) Convert.ToInt32(hex.ToString(), 16)); break; } break; default: s.Append(c); break; } } returns.ToString(); } objectParseNumber() { stringnumber = NextWord; if(number.IndexOf('.') == -1) { longparsedInt; ...
FocalLengthToFieldOfView Converts focal length to field of view. GetAllCameras Fills an array of Camera with the current cameras in the Scene, without allocating a new array. HorizontalToVerticalFieldOfView Converts the horizontal field of view (FOV) to the vertical FOV, based on the value of...