修正了一個可能會阻止 Visual Studio 偵錯工具偵錯原生程式的註冊問題。 已修正評估 UnityScript 和 Boo 運算式時可能發生的例外狀況。 修正了在 Unity 中變更 .NET API 層級時,不會觸發專案檔案更新的回歸錯誤。 已修正使用者程式代碼無法參與記錄回呼處理程式的 API 問題。1.0.11.0發行
Image Leave feedback TheImagecontrol displays a non-interactive image to the user. You can use this for purposes such as decorations or icons, and you can change the image from a script to reflect changes in other controls. The control is similar to theRaw ImageA Visual UI Component that ...
骨骼遮罩(与body Mask 作用类似) Show in Explorer 打开文件所在目录 Open 打开 Delete 删除 Import New Asset 导入新资源 Import Package Custom Package Character Controller Glass Refraction(pro only) Image Effects(pro only) Light Cookies Light Flares Particles Physic Materials Projectors Scripts Skyboxes Stan...
usingUnityEditor;publicclassImageImporter:AssetPostprocessor{publicvoidOnPreprocessTexture(){TextureImportertextureImporter=(TextureImporter)assetImporter;if(textureImporter==null)return;UnityEngine.Debug.Log("change image import setting");TextureImporterPlatformSettingssettings=newTextureImporterPlatformSettings();set...
using System; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; namespace UnityStandardAssets.CrossPlatformInput { public class Joystick : MonoBehaviour, IPointerDownHandler, IPointerUpHandler, IDragHandler { public Sprite[] sourceImage; private Image mobileJoystickImage; private ...
Finally, scroll back to the top of your screen, and change the status of the item to Active. While this concludes configuring the app, we need a couple more tweaks. First, let us save the Licensing Key (this will come in handy for linking PlayFab with PlayMarket. Navigate...
var emission = ParticleSystem.emission; // Stores the module in a local variable emission.enabled = true; // Applies the new value directly to the Particle SystemModule effect multipliersEvery module has special multiplier properties that allow you to change the overall effect of a curve without...
Under theIMAGEsection, change theData Sourceto custom and enter the following URL into the input field:mapbox://styles/mapbox/dark-v11 In theTERRAINsection, change theElevation Layer TypetoFlat Terrain. UnderMAP LAYERS, change theData SourcetoMapbox Streets V8 with Building Ids. ...
[ImageEffectOpaque] void OnRenderImage (RenderTexture source, RenderTexture destination){ } ImageEffectTransformsToLDR 渲染从从HDR变为LDR 具体使用方法不明。 MultilineAttribute 在string类型上使用,可以在Editor上输入多行文字。 public class TestString : MonoBehaviour { ...
Change Log v1.16.0 - 2025-05-01 AddedCesiumUrlTemplateRasterOverlaycomponent, allowing a raster overlay to be added using tiles requested based on a specified URL template. Fixes 🔧 Fixed a bug where credits would not display in the Game tab after entering Play Mode. ...