void resolve_handler(const boost::system::error_code& ec, boost::asio::ip::tcp::resolver::iterator it) { if (!ec) { sock.async_connect(*it, connect_handler); } } int main() { boost::asio::ip::tcp::resolver::query query("www.baidu.com", "80"); resolver.async_resolve(query,...
这是因为Boost.Asio在添加了其他I / O对象之前很早就支持网络功能。 网络功能非常适合异步操作,因为通过...
使用下面的代码: sock.async_receive(some_buffer, on_read); 实例some_buffer需要满足一些需求,叫做ConstBufferSequence或者MutableBufferSequence(你可以在Boost.Asio的文档中查看它们)。创建你自己的类去处理这些需求的细节是非常复杂的,但是Boost.Asio已经提供了一些类用来处理这些需求。所以你不用直接访问这些缓冲区,...
acc.async_accpet(sock, eq, [sock] (consterror_code&) {// new connection handling});//client: resolve + connecttcp::ip::resolverresolver(service); tcp::ip::resolver::queryqurey("www.example.com","http"/*"80"*/); resolver.async_resolve(query, [] (consterror_code& ec, tcp::ip::...
asio::async_write(socket_, asio::buffer(msg.data(), msg.size()), asio::bind_executor(...
boost::asio::io_service io_service; boost::asio::deadline_timer timer(io_service, boost::posix_time::seconds(5)); timer.async_wait(handler); boost::asio::deadline_timer timer1(io_service, boost::posix_time::minutes(2)); timer1.async_wait(handler1); ...
SIGSEGV)asio包含errorcode参数的函数,不会抛出异常 可以尝试connect之后,判断错误码, boost::asio::...
s, boost::asio::buffer(message.GetBodyBuffer(), message.BodyLen()), use_awaitable); char data_recv[1024]; std::size_t n = co_await async_read( s, boost::asio::buffer(data_recv, message.BodyLen()), use_awaitable); std::cout << "Reply is: "; ...
当然你可以使用 boost::asio::io_service::strand让完成事件处理器的调用,在同一时间只有一个, 比如下面的的代码: socket_.async_read_some(boost::asio::buffer(buffer_), strand_.wrap( boost::bind(&connection::handle_read, shared_from_this(), ...
4)异步连接:由于async_connect只接受boost::basic_socket类即最底层的socket作为参数,因此需要调用lowest_layer。1void handle_resolve(const boost::system::error_code& e,boost::asio::ip::tcp::resolver::iterator endpoint_iterator)2{3 if (!e)4 boost::asio::async_connect(socket_->lowest_layer(), ...