Console.WriteLine(Convert .ToInt32(weekdayTest));//将null(weekdayTest)转换为int型 weekdayTest = week.Sunday;//将weekdayTest赋值为week.Sunday Console.WriteLine(weekdayTest); int a = Convert.ToInt32(weekday);//a = week.Monday的int型数据 //try //{ // int a = Convert.ToInt32(weekda...
using System; public class EnumStringConversion { public enum MyEnum { Value1, Value2, Value3 } public static MyEnum ConvertStringToEnum(string input) { return (MyEnum) Enum.Parse(typeof(MyEnum), input); } } 在上面的代码示例中,我们定义了一个枚举类型MyEnum,然后编写了一个静态方法ConvertSt...
int.Parse()是一种类容转换,表示将数字内容的字符串转为int类型。 Convert.ToInt32()是一种类容转换,与 int.Parse 较为类似,它不限于将字符串转为int类型,还可以是其它类型的参数; int.TryParse (String s,out int num.)与 int.Parse(string s)又较为类似,但它不会产生异常,最后一个参数为输出值,如果...
10 int enumValueTwo = enumVariable.GetHashCode();//HashCode-哈希代码,枚举成员转换成枚举成员的值. 11 int enumValueThree = Convert.ToInt32(enumVariable);//==> 2 12 13 //字符串转枚举 14 QQState enum1 = (QQState)Enum.Parse(typeof(QQState), enumStringOne); //==>OffLine 15 QQState e...
(obj is IDictionary dictionary){57writer.WriteObjectStart();58foreach(DictionaryEntry entryindictionary)59{60varpropertyName=entry.Key is string?(entry.Keyasstring):Convert.ToString(entry.Key,CultureInfo.InvariantCulture);61writer.WritePropertyName(propertyName);62WriteValue(entry.Value,writer,writer_is_...
usingNewtonsoft.Json;usingUnityEngine;publicclassJSONTest:MonoBehaviour{classEnemy{publicstringName {get;set; }publicintAttackDamage {get;set; }publicintMaxHealth {get;set; } }privatevoidStart(){stringjson =@"{ 'Name': 'Ninja', 'AttackDamage': '40' }";varenemy = JsonConvert.DeserializeObject...
= versionBundleList.ToArray(); string versionInfoText = Newtonsoft.Json.JsonConvert.SerializeObje...
以及实体转换组件,Convert To Entity: 我们需要其中主角能被敌人的子弹打中并获取碰撞事件,所以点击Collision Response,选择Raise Trigger Event ( 开启触发器事件),并点击PhysicBody的Motion Type,选择Kinematic : 3:主角移动和摄像机跟随 首先为主角创建一个Component,包含初始速度: ...
Convert.ToInt32(string); int.parse(string); float.parse(string); 12.读取寄存器的值 十进制转二进制 ushort[] msg = modbusIpMaster.ReadInputRegisters(0x01,0x01,0x01); Debug.Log("补 等于了?");foreach(variteminmsg) {//转换二进制 item是十进制的stringooo = Convert.ToString(item,2);strin...
//Changing strings to floats for the forces float ConvertToFloat(string Name) { float.TryParse(Name, out m_Result); return m_Result; } //Set the converted float from the text fields as the forces to apply to the Rigidbody void MakeCustomForce() { //This converts the strings to floats...