using UnityEngine; using UnityEditor; using System.Collections.Generic; //创建新类型Setting Asset class MyCustomSettings : ScriptableObject { public const string k_MyCustomSettingsPath = "Assets/Editor/MyCustomSettings.asset"; [SerializeField] private int m_Number; [SerializeField] private string m_So...
List<string> list = new List<string> { "apple", "banana", "orange", "pear" }; // 创建一个索引集合,用于访问列表中的元素 List<int> indices = Enumerable.Range(0, list.Count).ToList(); // 使用预先生成的索引集合,在并行处理列表时访问列表中的元素 indices.AsParallel().ForAll(index => ...
1、Enum-->String (1)利用Object.ToString()方法:如Colors.Green.ToString()的值是"Green"字符串; (2)利用Enum的静态方法GetName与GetNames: public static string GetName(Type enumType,Object value) public static string[] GetNames(Type enumType) 例如:Enum.GetName(typeof(Colors),3))与Enum.GetName...
Create a Unity application, with opportunities to mod and experiment. View all Projects Tutorials Find what you’re looking for with short, bite-sized tutorials. View all Tutorials 直播 Educator Hub Project C# Survival Guide - Enums Tutorial ...
C# Enums: Casting Enums to Ints C# Enums: Introduction 枚举的作用 设定可读取的选项 不同的选项用 integer 表示 传统的做法是,设计一个变量进行指示,比如 0 代表简单,1 代表普通,2 代表困难,然后配合上判断语句。 using System.Collections; using System.Collections.Generic; using UnityEngine; ...
UnityEngine.Serialization UnityEngine.SocialPlatforms UnityEngine.Sprites UnityEngine.TestTools UnityEngine.TextCore UnityEngine.Tilemaps UnityEngine.tvOS UnityEngine.U2D UnityEngine.UIElements Classes AttachToPanelEvent Background BaseField<T0> BaseFieldTraits<T0,T1> BaseSlider<T0> BindableElement BlurEvent...
e.g.GetStringValue(this Enum value) will return attribute value. Then you can define the enum like this.. public enum Test : int { [StringValue("a")] Foo = 1, [StringValue("b")] Something = 2 } To get back the value from Attribute Test.Foo.GetStringValue(); Refer : Enum ...
例子很简单,就是把C#的UnityEngine.Space类型的enum传给了lua,并在lua层测试了tostring,ToInt,Equals等接口,验证了在lua层可以对enum判等,以及将一个int转换为enum,或者将enum转换为int等操作,输出结果如下: tolua源码分析(五)lua使用enum 首先我们来看下lua层是如何表示C#的enum。例子的第36行和第40行都是将...
For enum type, which is ValueType, I use OpCodes.box to box it as an object. It works if not translated to C++ code with il2cpp (form Unity3D). it generated incorrectly (var L_3 not boxed), // System.Void ToBePatched::FuncWithEnum(ToBePatched/MyEnum) extern ...
Unity3D平台 Overview Class Summary HvrApi GetHvrSdkVersion GetHelmetHandle GetControllerHandle GetRenderHandle EnableSvsEffect (Not Supported) EnableHiAnalytics HVRArmModel HVRCamCore UseSkyBox HVRDefCore HVREventListener HVRHelpMessage HVRLayoutCore m_CamCtrObj m_LeftCamObj ...