unresolved external symbol "public: voidcdecl FReflectionInspectModule::Inspect(class FString)" (?Inspect@FReflectionInspectModule@@QEAAXVFString@@@Z) referenced in function "private: static voidcdecl FEditorExtensionsHelper::InspectActors(void)" (?InspectActors@FEditorExtensionsHelper@@CAXXZ) 模块要...
(enum_name, string_name) enum_name, CONDITION_TYPES #undef CONDITION }; static std::string to_string(EConditionID modelType) { static const std::map<EConditionID, std::string> modelTypeMap = { #define CONDITION(enum_name, string_name) {enum_name, string_name}, CONDITION_TYPES #undef ...
代码语言:c 代码运行次数:0 运行 AI代码解释 #ifdef__cplusplusextern"C"{#endifvoidImurOpenSurvey(constchar*surveyId,constchar*params){NSString*nsSurveyId=[NSString stringWithUTF8String:surveyId];NSString*nsParams=[NSString stringWithUTF8String:params];dispatch_async(dispatch_get_main_queue(),^{...
(3)可以修改string,但无法修改string的内容 (4)string在函数中用双引号包含,defaultproperties块中无需包含或使用双引号包含 defaultproperties { m_string1='Hello'//Warning, Invalid property value m_string1=""m_string2=Hello_123//Warning, Missing " m_string2="Hello_123"m_string3=Hello World//Warn...
在Unlua插件中的ReflectionUtils文件夹中包含了反射注册类,及所有注册时Property,Function,Class,Enum的描述类(也可以理解为信息类) Unlua有一个专门存储反射注册信息的类FReflectionRegistry,该类包含了许多的map信息,其中保存了如UStruct和FClassDesc的对应关系,UFunction和UFunctionDesc的对应关系。
定义:public string Name 功能:其实就是TargetName 构建项目名 Platform; 定义:public UnrealTargetPlatform Platform 功能:构建的目标平台独特字符串和ID Configuration; 定义:public UnrealTargetConfiguration Configuration; 功能:构建配置类型 public enum UnrealTargetConfiguration ...
ECppForm CppForm How the enum was originally defined. FString CppType This will be the true type of the enum as a string, e.g. "ENamespacedEnum::InnerType" or "ERegularEnum" or "EEnumClass" FEnumDisplayNameFn EnumDisplayNameFn Pointer to function used to look up the enum's display...
Bugfix: For Each Enum will now correctly iterate over all enum values. Bugfix: User Defined Enums begin counting at 0, and will no longer increase in increments of two. New placements of the Get Class Defaults node will no longer include array properties that contain object references. This...
“人物状态”类型enum: └—停Idle └—走Walk └—交互Interact └—受击Hit <-- 玩家当前处于的状态 └—攻击Attack 定义枚举类型 枚举可以在Content内容浏览器里右键创建(Enumeration)。 点击Add Enumerator新建枚举元素。 正如结构体一样,枚举是一个类型,需要在蓝图中新建一个变量,类型切换为这个枚举。
`logd(string OutputString, optional bool bRequiredCondition, optional name LogTag); `warn(string OutputString, optional bool bRequiredCondition); `assert(bool bCondition); 作用范围 1. 宏的作用范围是在文件内,意味着当前文件中的 X 行上的宏变量只能在该文件的 X+n 行中使用 ...