Tutorials - Step-by-step video and written guides to using the Unity Editor. Asset Store help - Help on Asset Store content sharing.Did you find this page useful? Please give it a rating: Report a problem on this pageUnity 6 User Manual Documentation versions Copyright...
= null && nickNameInputField.text != ""){//创建数据对象MessageData data = new MessageData();data.msgType = MessageType.Login;data.msg = nickNameInputField.text;//发送数据对象clientSocket.PutMessageToQueue(data);}else{//提示Debug.Log("昵称不能为空!");}}/// <summary>...
Unity includes software-based handling of the NullReferenceException. The AOT compiler includes quick checks for null references each time a method or variable is accessed on an object. This feature affects script performance which is why it is enabled only for development builds (enable the “scri...
Awake: This method is called once per object when the object is first initialized. Other components may not yet be initialized, so this method is typically used to initialize the current GameObject. You should always use this method to initialize a MonoBehavior-derived class, not a constructor....
GameObject obj = bundle.LoadAsset<GameObject>("DataObject"); // 使用obj进行操作 bundle.Unload(false); } } 使用第三方网络库 除了Unity内置的WebRequest类,还可以使用第三方网络库来实现获取服务器数据的功能,如使用HttpClient、RestSharp等库来发送HTTP请求并获取数据。这些库通常提供更高级的API和更丰富的功能...
StartCoroutine(OnAudioLoadAndPaly(AI_audio_url, audio_type,AI.GetComponent<AudioSource>())); } } /// <summary> /// 结构体转字符串 /// </summary> /// <param name="structure"></param> /// <returns></returns> private byte[] StructToBytes(object structure) ...
UniTask features rely on C# 7.0(task-like custom async method builder feature) so the required Unity version is after Unity 2018.3, the official lowest version supported is Unity 2018.4.13f1.Why is UniTask(custom task-like object) required? Because Task is too heavy and not matched to Unity ...
NEW: Add GObject.OnGearStop. NEW: Add GComboBox.icons. NEW: Add new TextField auto size type: Shrink. NEW: Add Image.tileGridIndice to support tile in scale8grids. NEW: Add TypingEffect. NEW: Fixed ComboBox icon display. IMPROVE: Improve UIPanel to support dropping 3d content on it...
(object sender, EventArgs e) { Socket clientSocket = socketServer.clientSocket;//当前连接的客户端 if (clientSocket != null)//如果客户端对象不为空 { clientSocket.Send(Encoding.UTF8.GetBytes(textBox1.Text));//发送消息 } } private void ShowMessage()//用于接收消息 { while (true) { Thread...
= 0) { Debug.Log($"put text failed. error code: {res}"); OnErrorEvent(); return false; } /* 用于记录长度 */ uint audioLength = 0; /* 用于记录合成状态 */ SynthStatus synthStatus = SynthStatus.MSP_TTS_FLAG_STILL_HAVE_DATA; /* 开启一个流 */ MemoryStream ms = new MemoryStream...