The second argument is the text (string) we want to put on the image. The third argument is the location on which we want to put the text, and by default, the location origin is the top-left of the image. The location’s value should be set using two integers in which the first ...
There are some other characters which you will need to encode, some languages have built in function for this, example in PHP you can use ‘htmlentities()’ function. try this Change <name> tag's value 'Your App name' to whatever your app name is. Change <descri...
In this article, Lance Talbert demonstrates how to use scriptable objects in Unity for creating multiple, but similar, objects such as characters. Each character can inherit properties but also each can have their own settings.
#include "stdafx.h" #include "windows.h" #include <string> int main() { int II; typedef std::basic_string<TCHAR> tstring; tstring stg1 = _T("Here's the first string"); II=MessageBox (NULL, stg1.c_str(), TEXT ("HelloMsg"), 3); stg1 += _T("\r\nHere's the 2nd pa...
I have been trying to imitate the use of Emily Dickinson's short text in Text Mining with R: A Tidy Approach by Julia Silge and David Robinson, using a slightly longer text by Philip Larkin. However, although the text loads in R fine, I cannot make it into a dat...
Sometimes, having a plain old text document just won’t cut it and you’ll need to add a background image to make it pop. Even though it is not as powerful
:) Time is the most scarce resource on the planet, and if you have been told to get another project done by said deadline, you may have to put off those bugs for later. That's not your choice as a developer half of the time; it's the manager's choice. The business...
In this tutorial you'll learn how to extend the Unity3D's editor so you can make better use of it in your project. You'll learn how to draw your own gizmo, create and delete objects in code, create editor windows, use components, and allow the user to undo any action they take wit...
Another tricky part of this one is that often when you doubleclick on the error, Unity does not take you to the offending line of code, or else it takes you to the wrong line of code. However, you can still get there manually by looking at the error text itself. ...
Over the years, in my production setup, I've used only two Linux desktop environments in earnest - KDE and Unity - well, Xfce to a much, much smaller extent. I've started with KDE 3.5 back in the day (with SUSE 10), ran Unity for as long as Trusty was supported, and I'm now...