枚举的命名很简单,您用一个变量来控制您的选择。 原文链接:https://www.studica.com/blog/unity-tutorial-how-to-use-enums 蛮牛社区(manew.com
您可以将int值赋给enum,然后将其传递给function,下面是一个示例
How would I use the normalize value above, to put into my GameManager class for example to say, when car is at Z position 150 on map, add Ramp 30 units IN FRONT OF THE CAR. stop isolating the Z coordinate and use the entire vector! class Car { Vector3 position...
using UnityEditor;publicclassDialogueEditorWindow:EditorWindow{ [MenuItem("Window/Dialogue")] publicstaticvoidShowDialogueEditorWindow(){// 打开或创建窗口 命名为DialogueWindow GetWindow<DialogueEditorWindow>(false, "DialogueWindow"); } [OnOpenAsset(1)] public static bool OnDoubleClickDialogueAsset(int i...
enum string(use quotes to provide strings with spaces) CommandLine supports C-like comments in your text file: // line comments /* block comments */ Installation As of Unity 2019.3, Unity supports to add packages from git through the Package Manager window. In Unity's Package Manager, choose...
To use this property, enable UsePhysicalProperties. cameraToWorldMatrix Matrix that transforms from camera space to world space (Read Only). cameraType Identifies what kind of camera this is, using the CameraType enum. clearFlags How the camera clears the background. clearStencilAfterLightingPass ...
This error usually happens if you use lots of recursive generics. You can hint to the AOT compiler to allocate more trampolines of type 0, type 1 or type 2. Additional AOT compiler command line options can be specified in theOther Settingssection of thePlayer Settings. For type 1 trampolines...
The UnityMvvmToolkit allows you to use data binding to establish a connection between the app UI and the data it displays. This is a simple and consistent way to achieve clean separation of business logic from UI. Use the samples as a starting point for understanding how to utilize the ...
The easiest way to get started with C++ in UE4 is to use the editor toAdd Code to Project(in the main File menu), or to simply create a new C++ project from scratch from one of the many templates. You can find C++ classes right in the Content Browser and can open the files in Vi...
using UnityEngine; using System.Collections; using Mono.Data.Sqlite; using System.Data; using System.IO; using System; public class DatabaseTest : MonoBehaviour { // Use this for initialization IEnumerator Start() { yield return null; yield return StartCoroutine(SQLiteHelper.Instance.ReleaseDatabase...