最近整理Unity4.x项目升级Unity5.0过程中出现的各种常见问题,与大家共享。1:Unity4.x项目中3D模型其材质丢失,成为“白模”?解决方案:手工重新赋值材质贴图.1:Unity4.x 项目中3D模型其材质丢失,成为“白模”?解决方案:手工重新赋值材质贴图。2:Unity4.x 项目中的NavMesh 升级报错?
In proposing a new feature, it's most valuable to make clear what it is you are trying to get done. While ideas on how to implement it can also be helpful, proposals that make clear the added value are more likely to gain traction. Make the problem the feature solves obvious, preferabl...
GetComponentInParent Gets a reference to a component of type T on the same GameObject as the component specified, or any parent of the GameObject. GetComponents Gets references to all components of type T on the same GameObject as the component specified. GetComponentsInChildren Gets references to...
(If GetWindow creates a new window, it will always get focus). Returns EditorWindow An EditorWindow instance of windowType. Description Returns the first EditorWindow of type windowType which is currently on the screen. If there is none, creates and shows new window and returns the instance...
This setting is useful when working with Cesium for Unity, especially when zooming in and out on the globe. However, the automatic adjustments are not always precise, and clipping may still occur. If necessary, you can disable this option and set the Near and Far values yourself. You can ...
Rider: Fix packages occasionally not showing or updating in Unity Explorer when Unity is not running (RIDER-62558, #2085) Rider: Fix "New in This Directory" action not working (RIDER-64427, DEXP-591679, #2113) Rider: Fix out of memory exceptions when trying to view very large compiled sh...
Changes performed through the DataStore will allow the same state change listening as for immutable data models but the big advantage to be sure that only the store can change the model is of course not given since anyone could just do model.name = "Ohnoo" anywhere in the code. Working ...
Conversions.cs are now properly supported in zoomable map implementations. Fixed bug where certain tile providers would give out of sync exception. Fixed duplicate keys exception related to some slippy maps. Fixed bugs related to snap modifiers not working properly depending on feature position of th...
The “Unity bootstrapper for ASP.NET MVC” NuGet package (search for Unity3 in the NuGet package manager) simplifies this by adding libraries and source code to the project in Visual Studio. The following code sample shows the RegisterTypes method in the UnityConfig class that the NuGet ...
The “Unity bootstrapper for ASP.NET MVC” NuGet package (search for Unity3 in the NuGet package manager) simplifies this by adding libraries and source code to the project in Visual Studio. The following code sample shows the RegisterTypes method in the UnityConfig class that the NuGet ...