最新整理FString和各种数据格式间转换,看目录里面一定有你需要 一、UE4 Source Header References 二、日志打印 1.输出字符串到output log中 1.1 最普通的三种 1.2 %d打印int,%f打印float,%s string 1.3 自定义 分类的名字 的log 2.输出字符串到屏幕上 三、FString 3.1 FString To FNames 3.2 FString To FText...
Int To FString FString NewString = FString::FromInt(MyNewInt); Float To FString FString NewString = FString::SanitizeFloat(MyNewFloat); FText To FString FString NewString = TestText.ToString(); FName To FString FString NewString = TestName.ToString(); uint8 To FString FString AMyActor::U...
int32 MyShinyNewInt = FCString::Atoi(*TheString); Converting FString to Float FString TheString = "123.021"; int32 MyShinyNewInt = FCString::Atof(*TheString); Converting Float/Integer to FString FString NewString = FString::FromInt(YourInt); FString VeryCleanString = FString::SanitizeFloat...
int32 MyShinyNewInt = FCString::Atoi(*TheString); Converting FString to Float FString TheString = "123.021"; int32 MyShinyNewInt = FCString::Atof(*TheString); Converting Float/Integer to FString FString NewString = FString::FromInt(YourInt); FString VeryCleanString = FString::SanitizeFloat...
6. TCHAR 与 ANSI_TO_TCHAR 转换 7. TCHAR* 与 FString 的隐式转换 回到顶部 1. int32 与 FString 的互相转换 1//int32 -> FString2int32 Nums =123456789;3constFString Int32AToFString =FString::FromInt(Nums);4UE_LOG(LogTemp, Display, TEXT("Int32AToFString: %s"), *Int32AToFString);56/...
6. FString(const wchar_t* InText) 这个构造函数接受一个wchar_t类型的字符指针作为参数,用于创建一个新的FString对象。wchar_t是C++中的一个字符类型,用于表示Unicode字符集。例如,以下代码将创建一个包含字符串“Hello World”的FString对象: FString MyString(L"Hello World"); 7. FString(int32 Value) 这个...
其实从int、float等常用数据类型转换到字符串,可以利用FString::Printf格式化即可。 FString和bool类型转换 FString Test1=TEXT("hu话但是");boolTestBool=Test1.ToBool();if(TestBool){UE_LOG(LogTemp,Log,TEXT("TestBool is true"));}else{UE_LOG(LogTemp,Log,TEXT("TestBool is false"));} ...
std::string to_string( double value ); std::string to_string( long double value ); Converting FString to Integer FString TheString = "123.021"; int32 MyShinyNewInt = FCString::Atoi(*TheString); Converting FString to Float FString TheString = "123.021"; ...
可以用FString::Format
int32 MyShinyNewInt = FCString::Atoi(*TheString); 1. FString to Float floatMyShinyNewFloat = FCString::Atof(*TheString); 1. Note that Atoi and Atof are static functions, so you use the syntax FCString::TheFunction to call it :) ...