int32 nDataLen = FCString::Strlen(pSendData); for (int i=0;i FString To FName FName NewName = FName(*TheString); FString To FText FText NewText = FText::FromString(TheString); FString To std::string (需要包含#include或者#include和using namespace std;) std::string MyStdString(T...
Atoi和Atof是静态函数,所以使用语法FCString::TheFunction调用它:)int32MyShinyNewInt=FCString::Atoi...
int32 MyShinyNewInt = FCString::Atoi(*TheString); 1. FString to Float floatMyShinyNewFloat = FCString::Atof(*TheString); 1. Note that Atoi and Atof are static functions, so you use the syntax FCString::TheFunction to call it :) Float/Integer to FString FString NewString =FString::...
int32MyShinyNewInt=FCString::Atoi(*TheString); FString to Float floatMyShinyNewFloat=FCString::Atof(*TheString); Note that Atoi and Atof are static functions, so you use the syntax FCString::TheFunction to call it :) Float/Integer to FString FString NewString=FString::FromInt(YourInt);...
int main(){ ios::sync_with_stdio(false);string s;//默认初始化,⼀个空字符串 string s1("ssss");//s1是字⾯值“ssss”的副本 string s2(s1);//s2是s1的副本 string s3=s2;//s3是s2的副本 string s4(10,'c');//把s4初始化 string s5="hiya";//拷贝初始化 string s6=string(10,'c'...
int ARPG_Database::GetColumnIndex(int iResult, const char* columnName){ } FString → std::string #include <string> //...FString UE4Str = "Flowers";std::string MyStdString(TCHAR_TO_UTF8(*UE4Str));FString → const char * const char *plainText= TCHAR_TO_ANSI(*aes_content);FString ...
std::string to_string( double value ); std::string to_string( long double value ); Converting FString to Integer FString TheString = "123.021"; int32 MyShinyNewInt = FCString::Atoi(*TheString); Converting FString to Float FString TheString = "123.021"; ...
std::string to_string( double value ); std::string to_string( long double value ); Converting FString to Integer FString TheString = "123.021"; int32 MyShinyNewInt = FCString::Atoi(*TheString); Converting FString to Float FString TheString = "123.021"; ...
int32 MyShinyNewInt = FCString::Atoi(*TheString); FString TheString ="233.3";floatMyStringtoFloat = FCString::Atof(*TheString);// int32/float -> FStringFString NewString = FString::FromInt(233); FString NewString = FString::SanitizeFloat(233.3f); ...
{//std::string to FStringstd::stringstdStr ="TestString"; FString MyStr(stdStr.c_str());//FString To char*char* c = TCHAR_TO_UTF8(*MyStr);//FString to std::stringstd::stringTargetString(c); } {//FString to Int32FString Str = TEXT("TestString"); ...