So they are completely different types but the way Unity is set up they are also extremely linked with one another. What does SO mean?It means Scriptable Object, I like to add the SO postfix to any class that is a Scriptable Object, but this is just a personal rule, you are not ...
To draw an object (like a character) on your screen, the engine (unity in this case), has to make a draw call to the graphics API, which interacts with the GPU and “tells” the GPU what to draw on the screen – at least that’s the definition I read. So if I had a hero th...
Unity itself offers two ways to store data. The first one is by using playerprefs. This system makes it possible to store a variable by using one line of code. It is easy to use, but not at all secure.[53] The second way of saving data that Unity offers is by using scriptable obj...
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics ac...
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized grap...