2. Use a random ped model. 3. Use a specific model, set in the configuration file and auto updated when saving the file during gameplay. Custom peds works fine. Tested with custom peds added with addonpeds. The hash is stored in the .ini file. ...
On PC, due to the nature of the cheats requiring a hash code rather than just simply the input itself, it may result in hash collisions, thereby making the cheats enterable using a number of combinations, even by simply pressing the movement keys (WASD). The * denotes the intended cheat ...
— Stopped using the ScriptHookVDotNet PedHash enum and added PedList.ini. –2.2— Added support for both Menyoo .xml format & the old .SP00N format.— Fixed peds refusing to turn.— Fixed game crashes after loading a lot of models.— Fixed dynamic property not being properly copied ...
We added support for highly requested PSO file – pedpersonality.ymt. As always with OpenIV this is means, you have all the names and string values in file. You can edit pedpersonality.ymt in inbuilt OpenIV Text Editor or export and import it as META/XML. The “Title Update” notificati...
v1.3d: ped models, weapon models, and weapon component models are now stored in the INI file. This means, it is possible to update the list manually. Read the INI file for further details! v1.3e: added hotkey for menu. Default: disabled - must be enabled in INI. Color scheme changed...
[Version 1.3.5] Update to game patch 1.0.2699.16 DLC Vehicle List now also has vehicle images Favourite Vehicles now have vehicle images Added Search for timecycle modfifiers Added support for saving and loading weapon loadouts Internal Improvements ...
[Version 1.3.5] Update to game patch 1.0.2699.16 DLC Vehicle List now also has vehicle images Favourite Vehicles now have vehicle images Added Search for timecycle modfifiers Added support for saving and loading weapon loadouts Internal Improvements ...
-- Stopped using the ScriptHookVDotNet VehicleHash enum and added VehicleList.ini. -- Stopped using the ScriptHookVDotNet PedHash enum and added PedList.ini. - 2.2 -- Added support for both Menyoo .xml format & the old .SP00N format. ...
-- Stopped using the ScriptHookVDotNet VehicleHash enum and added VehicleList.ini. -- Stopped using the ScriptHookVDotNet PedHash enum and added PedList.ini. - 2.2 -- Added support for both Menyoo .xml format & the old .SP00N format. ...
hash, PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(id)); const auto spawn_location = vehicle::get_spawn_location(id == self::id ? g.spawn_vehicle.spawn_inside : false, hash, PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(id)); const auto spawn_heading = ENTITY::GET_ENTITY_HEADING(PLAYER::GET_PLAYER_...