2. Use a random ped model. 3. Use a specific model, set in the configuration file and auto updated when saving the file during gameplay. Custom peds works fine. Tested with custom peds added with addonpeds. The hash is stored in the .ini file. ...
-- Stopped using the ScriptHookVDotNet VehicleHash enum and added VehicleList.ini. -- Stopped using the ScriptHookVDotNet PedHash enum and added PedList.ini. - 2.2 -- Added support for both Menyoo .xml format & the old .SP00N format. ...
On PC, due to the nature of the cheats requiring a hash code rather than just simply the input itself, it may result in hash collisions, thereby making the cheats enterable using a number of combinations, even by simply pressing the movement keys (WASD). The * denotes the intended cheat ...
int playerKills;void UpdatePlayerKills(){ const int numElements = 10; const int arrSize = numElements * 2 + 2; int* peds = new int[arrSize]; peds[0] = numElements; int count = PED::GET_PED_NEARBY_PEDS(PLAYER::PLAYER_PED_ID(), peds, -1); for (int i = 0; i < count; ++...
[Version 1.3.5] Update to game patch 1.0.2699.16 DLC Vehicle List now also has vehicle images Favourite Vehicles now have vehicle images Added Search for timecycle modfifiers Added support for saving and loading weapon loadouts Internal Improvements ...
-- Stopped using the ScriptHookVDotNet VehicleHash enum and added VehicleList.ini. -- Stopped using the ScriptHookVDotNet PedHash enum and added PedList.ini. - 2.2 -- Added support for both Menyoo .xml format & the old .SP00N format. ...
[Version 1.3.5] Update to game patch 1.0.2699.16 DLC Vehicle List now also has vehicle images Favourite Vehicles now have vehicle images Added Search for timecycle modfifiers Added support for saving and loading weapon loadouts Internal Improvements ...
-- Stopped using the ScriptHookVDotNet VehicleHash enum and added VehicleList.ini. -- Stopped using the ScriptHookVDotNet PedHash enum and added PedList.ini. - 2.2 -- Added support for both Menyoo .xml format & the old .SP00N format. ...
We added new option to show track name hash into OpenIV Audio player. You can find change log for this version on our bug-trackerhere. UI Localization We have an instruction how to translate OpenIV into your own language and we are calling for you to do so. You can find the localizati...
-- Stopped using the ScriptHookVDotNet VehicleHash enum and added VehicleList.ini. -- Stopped using the ScriptHookVDotNet PedHash enum and added PedList.ini. - 2.2 -- Added support for both Menyoo .xml format & the old .SP00N format. ...