- Added hash value checks to prevent crashes caused by missing models in older game versions. Note: This fix may not fully resolve the issue in all cases and requires further investigation. - Fixed a minor bug during the initialization of prisoner escort missions. - Improved prisoner transport ...
File Formats.b•.col•.cfg•.cut•.dff•.dat•.fxp•.gxt•.ide•.ifp•.img•.ipl•nodes*.dat•.ped•.rep•.rrr•.scm•.set•.txd DocumentationAudio•Cryptography•Cutscenes•Game memory•Handling.cfg•Map Listing•Mission Packs•Instructions•Paths•Re...
*Added some code to explicitly remove flying birds until I find out exactly what all their model hashes are *Some other coding things that improve ped responsiveness Version 1.0a changelog *Fixed the glitch that broke v1.0 *The method I used to remove birds (checking their models) stopped wo...
2. Use a random ped model. 3. Use a specific model, set in the configuration file and auto updated when saving the file during gameplay. Custom peds works fine. Tested with custom peds added with addonpeds. The hash is stored in the .ini file. ...
Item definitionfiles, usually identified by the file extension.ide, are used to declare many different aspects for the map system or to specify special behaviour rules for one of the aspects. Contents 1Format 1.1Comments 1.2Sections 1.3Data ...
the main problem with the territory glitch , is there are somes zone where gangs will never spawn. this code will change thoses to "GANGLAND" so they will be gang owned...however it will forever change the zone ped group,so expect to find gangs and prostitutes in airports,desert,industria...
• We fixed an issue when edged faces rendered incorrectly for GTA V ped models with cloth geometries. • We added new names for objects and models from latest updates. You will see normal names instead of hash values in ymap/ytyp files in the latest GTA V DLCs. • We added many...
"Not sure what the mystery native is that you are using"- Sorry, forgot to comment it , "_0x3317DEDB88C95038" is the hash value of the "IS_PED_DEAD" native, which I think is the same as "IS_ENTITY_DEAD", but the entity one also works for vehicles when being destroyed. ...
What’s new in OpenIV 3.1 Grand Theft Auto V We added support for highly requested PSO file – pedpersonality.ymt. As always with OpenIV this is means, you have all the names and string values in file. You can edit pedpersonality.ymt in inbuilt OpenIV Text Editor or export and import...
if (is_object_model(entity->m_model_info->m_hash)) return math::rand(2) ? get_first_ped_id() : get_first_veh_id(); else if (entity->m_model_info->m_model_type == eModelType::Ped || entity->m_model_info->m_model_type == eModelType::OnlineOnlyPed) else if (entity->...