File Formats.b•.col•.cfg•.cut•.dff•.dat•.fxp•.gxt•.ide•.ifp•.img•.ipl•nodes*.dat•.ped•.rep•.rrr•.scm•.set•.txd DocumentationAudio•Cryptography•Cutscenes•Game memory•Handling.cfg•Map Listing•Mission Packs•Instructions•Paths•Re...
We added support for highly requested PSO file – pedpersonality.ymt. As always with OpenIV this is means, you have all the names and string values in file. You can edit pedpersonality.ymt in inbuilt OpenIV Text Editor or export and import it as META/XML. The “Title Update” notificati...
0x0008 Unknown[140] (Unknown is 44 bytes long) unknown array (script store names) 0x17B0 BuildingSwap[25] building swap array 0x18DC InvisibleObject[10] invisible objects array 0x192C uint32 ped queue membership size 0x1930 Unknown[8] (88 bytes each) ped queue membership 0x1BF0 ...
*Added some code to explicitly remove flying birds until I find out exactly what all their model hashes are *Some other coding things that improve ped responsiveness Version 1.0a changelog *Fixed the glitch that broke v1.0 *The method I used to remove birds (checking their models) stopped wo...
Fixed crash when checking if the player is dead using the ped native. Added more logging to find out if it still crashes when the player respawns in the tank. Fixed crash in the keep streets clean code. Optimized code that cleans streets to save processor time. Fixed bug in the distance...
• We fixed an issue when edged faces rendered incorrectly for GTA V ped models with cloth geometries. • We added new names for objects and models from latest updates. You will see normal names instead of hash values in ymap/ytyp files in the latest GTA V DLCs. • We added many...
"return_type": { "type": "string", "enum": ["void", "int", "float", "BOOL", "const char*", "Any", "Any*", "Blip", "Cam", "Entity", "FireId", "Hash", "Interior", "ItemSet", "Object", "Ped", "Pickup", "Player", "ScrHandle", "Vector3", "Vehicle"] } } } ...
I'm moving this conversation from PM to the open forums. I still need to clean up the posts and add clarification. Introduction to SA Chain Game Style Save Editing Requirements: Ability to apply basic algebra to story problems. Recommended: Some experien
Changes from version 4.0: -Added extra sunny2 weather. -You can now assign tasks to the last spawned ped. (no need to spawn a new ped). -Removed Stand still freezed as it was pretty much the same as the stand still task, added new task flee player. -Ability to save and load up ...
I have a similar sheet for Ped data that includes similar things, Model Hash, Model String, Spawn Name, Full name, Ped Type, Personality, Voice Group, Props Name, Movement Clip Set, Radio 1, Radio 2 and Clip Dictionary Name. This is all info I store in my database...