auto point = co_await resolver.async_resolve("localhost", "8080", boost::asio::use_awaitable); co_await socket.async_connect( point->endpoint(), boost::asio::use_awaitable); 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. ws握手 先使用boost::beast::websocket::stream<boost::asio::ip...
asio async_connect问题的HTTP应力测试工具ENasio包含errorcode参数的函数,不会抛出异常 可以尝试connect...
一.新建一个控制台应用程序 二.异步Main方法 我们直接将Main方法改为如下: static async Task Main(st...
vlogw << "CONNECT request failed with status code: " << res_.result_int() << std::endl; return; } else { vlogi<<"connect to hproxy succeeed."<<std::endl; } // Perform the SSL handshake stream_.async_handshake( ssl::stream_base::client, beast::bind_front_handler( &client_ssl...
boost::asio::async_connect( boost::beast::get_lowest_layer(*stream_).socket(), results, [](auto ec, auto endpoint) { onConnect(ec, endpoint); }); A workaround is to add a trailing return type to the lambda, which ensures that the is_connect_condition trait works correctly: boost:...
beast::flat_buffer buffer; ws.async_read(buffer, yield); std::cout << "index:" << std::to_string(pIndex) << ", Received: " << beast::make_printable(buffer.data()) << std::endl; } // Close the WebSocket connection ws.async_close(websocket::close_code::normal, yield); } catc...
在boost::beast中,async_write函数用于异步地向WebSocket连接发送数据。这意味着函数会立即返回,而数据的发送则在后台进行,通过回调函数通知发送完成或失败。 使用async_write可以非阻塞地发送数据,提高应用程序的响应性和性能。 ws.auto_fragment的用途及如何与async_write配合使用: ws.auto_fragment是WebSocket对象的...
I want to do reconnect, if read error, should I call async close and then call async_connect. or there is better ways? I find if the error is connection by peer, call async close not call async_close callback, it is right? using websocket_stream = std::optional<boost::beast::...
beast::flat_buffer buffer; ws.async_read(buffer, yield); std::cout << "index:" << std::to_string(pIndex) << ", Received: " << beast::make_printable(buffer.data()) << std::endl; } // Close the WebSocket connection ws.async_close(websocket::close_code::normal, yield); ...
boost::beast::get_lowest_layer(stream) .async_connect(results, yield[ec]); if(ec) returnfail(ec,"connect"); //设置超时并握手 boost::beast::get_lowest_layer(stream) .expires_after(std::chrono::seconds(30)); stream.async_handshake(ssl::stream_base::client, yield[ec]); ...