160.blender每日小技巧160 -捕捉到正字法视图 Snap to orthographic view 00:34 162.blender每日小技巧162 -添加钩子和拉普拉斯变形器 Add hooks and Laplacian Deformer 01:44 161.blender每日小技巧161 - 对象信息和随机颜色Random colors with the Object Info node ...
Object Colors in Blender 02:11 101.blender技巧篇扩展中文版101- cycles 在Blender 中斜面着色方法Cycles Bevel Shader in Blende 02:30 104.blender技巧篇扩展中文版104- 缩放至选定Zoom To Selected 00:43 103.blender技巧篇扩展中文版103-四视图切换 Quad View Toggle 00:34 106 01:39 105.blender技巧篇...
Aren’t sure if the texture is right? Click the preview icon on any texture to see it temporarily applied to the selected object. Documentation & Tutorials Become a power user by learning how to tweak materials, change import options and more. ...
Global view shows all of the 3D objects in the scene. Local view isolates the selected object or objects, so that they are the only ones visible in the viewport. This is useful for working on objects that are obscured by other ones, or to speed up viewport performance in heavy scenes. ...
The options in this menu align your view with specified local axes of the selected active object, bone, or, in Edit Mode with the normal of the selected face. Hold down Shift while using the numpad to set the view axis. 以7,1,3 个视图作为基础。然后寻找从上往下 看到的第一个面。然后...
Display:显示属性,包括Only Render(仅显示渲染物体)、Outline Selected(显示在大纲编辑器中选择的物体)、All Object Origins(显示所有物体的原心)、Relationship Lines(显示物体间的关系)、All Edges(显示所有的线框边)、Grid Floor(网格显示属性)、Shading(着色预览模式)、Toggle Quad View(快速划分视图)。 Grease ...
Select the icon to the left of View, and then select the Shader Editor. With the duplicate 3D object selected, select Add > Texture > Image Texture. Select or click to place the image texture node in the window. Drag the yellow node link (the yellow dot) labeled Color in the image te...
If your model displays strange color artifacts which don't seem to be caused by textures, you can try checking the model's vertex colors information (Propertiesarea ->Object datatab ->Vertex Colorslayer), and delete the data if present. ...
Edit Mode (7)Proportional Editing (8)X-Ray Mode (9)Subdivide (9)Render View (10)Parenting(linking objects) (10)Sculpt Workspace Changing Workspaces (11)The Sculpt Workspace (12)The Draw Brush (12)Other Brushes (12)Modeling Workspace The Toolbar (13)Animation Workspace State Colors (14)Riggi...
Active Object Face: Orientation along the normal of the active object face under mouse pointer View: Orientation along current viewport view axes The Orientation affects the constraining plane and axis, as well as the reference axis for snapping to angle increment. For example, if the constraining...