Github项目链接:paul007pl/MVP_Benchmark: MVP Benchmark for Multi-View Partial Point Cloud Completion and Registration (github.com) MVP_Benchmark 是一个点云补全和配准等任务的竞赛,官方在ShapeNet模型上使用Blender深度相机制作了点云数据集,其中分别包括
在Blender中检查是否有面被意外隐藏。可以通过“View Layer”面板来查看所有层上的对象。 检查UV映射 打开UV编辑模式,确保所有的面都有正确的UV坐标。 使用“Unwrap”工具重新展开UV,确保没有重叠或缺失的部分。 调整导出设置 在导出模型时,确保选择了正确的格式(如FBX),并检查所有相关的导入选项。
设置四视图(Set Quad View) [CTRL + ALT + Q](CTRL + ALT + Q键) 对象(Object) 创建对象(Create Object) [SHIFT + A](SHIFT + A键) 重新打开创建选项(Redo Create Options) [F9](F9键) 删除(Delete) [X](X键) 将变换应用于几何体(Apply Transform to Geometry) [CTRL + A](CTRL + A键)...
Object Origin Size:用于控制物体的原心尺寸,直径范围为410个Blender单位。Display Mini Axis:控制3D窗口左下角的小坐标尺寸,Size用于调节大小,Brightness则用来调节透明度。2.2.1.2 View Manipulation(视图控制)设置Auto Depth:开启视图的自动Z缓冲深度检测。Zoom To Mouse Position:开启后,使用MMB对视角做旋转等操作时,...
设置四视图(Set Quad View)[CTRL + ALT + Q](CTRL + ALT + Q键)对象(Object)创建对象(...
bpy.context.view_layer.objects.active = planet planet.select_set(True) # set object origin at world origin bpy.ops.object.origin_set(type="ORIGIN_CURSOR", center="MEDIAN") # setup the planet animation data # ... 现在,如果你将鼠标悬停在 3D 视图上并按下空格键,时间将开始流动,动画将开始播...
#set the object to edit mode bpy.context.scene.objects.active = myobject bpy.ops.object.mode_set(mode='EDIT') # remove duplicate vertices bpy.ops.mesh.remove_doubles() # recalculate normals bpy.ops.mesh.normals_make_consistent(inside=False) bpy.ops.object.mode_set(mode='OBJECT') # subd...
frame_set设定视频帧;keyfram_insert插入相机帧,location是关键词。 相机对准设定: foriinrange(0,len(MyCamobjectV.constraints[:])):bpy.ops.constraint.delete(constraint=MyCamobjectV.constraints[i].name,owner='OBJECT')bpy.ops.object.constraint_add(type='TRACK_TO')MyCamobjectV.co...
context.view_layer.objects.active=weaves[0]bunny.select_set(False)# set object mode and join all weave unitsbpy.ops.object.mode_set(mode='OBJECT')forunitinweaves:unit.select_set(True)bpy.ops.object.join()# set a reference of active object and rename itbunny_weave=bpy.context.objectbunny_...
Set Cursor 2D Set the pivot point (point of origin) location. This will affect how strips are rotated and scaled. Track Transform Use a pair of track points to pin a strip to another. The UI for this tool is located in the menu to the right of the sequencer in the Tools submenu. ...