The only glimmer of hope for better software support for multi-GPU was DX12 and Vulkan, which boasted such powerful multi-GPU support that you could even use multiple GPUs from different vendors in a single game. However, this just offloaded the work Nvidia and AMD used to do into the han...
Mantle is alive in DX12 and Vulkan APIs. There's no point in continuing to invest money in your own low-level API when other people are already doing it for you. Space Lynx Astronaut Joined Oct 17, 2014 Messages 17,503 (4.66/day) Location Kepler-186f System Specs Oct 13, 2023...
We get requests for DX12 and Vulkan support, and the short answer is no, not anytime soon, and not even next year. There’s a lot of work to be done before we can begin worrying about developing those drivers. To fully leverage the power of these newer graphics APIs, we will need t...
What's New in FrameView 1.1 ➢ Vulkan Overlay ➢ Rendering Present Latency ➢ CPU Clocks, Utilization, Temperature, and Power ➢ GPU Clocks, Utilization, and Temperature ➢ Full support for PCAT (Power Capture Analysis Tool) Power numbers from PCAT are logged in FrameView Log files ...
Yes, DX12 could very well wind up being a major boon for Radeon cards. But until DX12 and Vulkan games hit the streets in larger numbers and we’re able to observe wider trends, buy the RX 480 because it kicks ass today, not for what it might—or might not—do ...
High performance in DX12 and Vulkan 100+ fps in QHD in most games (including in SOTF) Cons Issues with DX11 support 2 users found this helpful Al 1 year ago 8/ 10 has not failed me yet stutters loading shaders then smooth as silk from 1 minute out D4 1440p ultra uses 16gb and ...
He is also correct and I should've emphasized better that most modern builds only use one powerful GPU. Crossfire is for DX11 and AMD hasn't gotten the "bugs" out of using multi-GPU's in DX12, which only a few games use anyway. Most do not need 2 GPU's, I was...
High performance in DX12 and Vulkan 100+ fps in QHD in most games (including in SOTF) Cons Issues with DX11 support 2 users found this helpful Al 1 year ago 8/ 10 has not failed me yet stutters loading shaders then smooth as silk from 1 minute out D4 1440p ultra uses 16gb and ...
High performance in DX12 and Vulkan 100+ fps in QHD in most games (including in SOTF) Cons Issues with DX11 support 2 users found this helpful Al 1 year ago 8/ 10 has not failed me yet stutters loading shaders then smooth as silk from 1 minute out D4 1440p ultra uses 16gb and ...
A lower load temperature means that the card produces less heat and its cooling system performs better. supports ray tracing ✔Intel Arc A770 16GB ✔Nvidia GeForce RTX 4080 Laptop Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows, and reflections...