翻了翻reddit,发现有个老哥野提出了这个问题,12700k+3090,桌面端,这个老哥发现dx12显卡占用率只有百分之二三十,唯一的解决办法是回退win10,但现在问题来了,我回退了几遍依然不行,而且室友也是神舟,但是他win11运行好好的,唉,真是奇了它美老干部的怪辣 lhl 先看吧规 1 楼主我就是啊我玩战地5 12就显卡占用很...
而Win8/8.1用VKD3D-Proton就更能玩有調用UWP的DX12遊戲。
Like DX12, Vulkan is designed to minimize driver overhead, scale across multiple CPUs, and offer developers greater control over how workloads are executed across the GPU. Mobile GPU companies like Qualcomm and Imagination Technologies have both pledged support for the API and intend to sup...
3D API. The only thing that might've made such a development plausible would be if Microsoft dropped the ball on Windows 10 and consumers refused to upgrade,en masse.At that point, offering a Windows API to offer DX12-like performance without the Windows 10 requirement might have made s...
Vulkan ray tracing is pretty much equivalent to Microsoft’s DXR (DirectX Raytracing, which is part of DX12), with both APIs providing very similar support, meaning it will be much easier to port between DX12 and Vulkan. There are, however, some slight differences between these tw...
VKD3D-Proton is the project that translates Microsoft's Direct3D 12 to Vulkan, another big part of Steam Play Proton and there's a new release out.
Facebook Twitter RedditMany of the headlines over the past year or so, at least when comes to GPU APIs, has been hogged by Microsoft’s DirectX 12 or even AMD’s Mantle. However, a new player has emerged over time in the form of Khronos Group’s Vulkan. Built upon Mantle, Vulkan ...
功能上是相同的,也就是說微軟是為推銷Win10故意不完整下放DX12給Win7,還有VKD3D-Proton就是用來把DX12的調用指令轉成Vulkan的調用指令給系統調用顯示卡的Vulkan驅動程式只不過需要配合DXVK的DXGI功能來使用,Win7用了VKD3D-Proton也能玩部份沒有調用UWP的DX12遊戲,而Win8/8.1用VKD3D-Proton就更能玩有調用UWP的DX12...