有关于使用SO来驱动对象行为的更多细节,可以看视频 Pluggable AI With Scriptable Objects. 这个视频演示了一个基于有限状态机的AI系统,使用SO类配置状态以及状态的切换。 5.3 一个例子:音频委托 SO中包含的内容也不是一定就得很复杂,它也可以是一个特点的素材,例如一段音频。 这个例子中,使用一个SO来控制AudioClip...
ScriptableObjects 可以帮助您加快Unity工作流程、减少内存使用量并简化代码。 本指南提供了专业开发人员在生产中部署 ScriptableObjects 的技巧和窍门。其中包括展示如何将它们应用于特定设计模式以及如何避免常见陷阱的示例。 ScriptableObjects 可以通过将数据与逻辑分离来帮助促进干净的编码实践。这意味着更容易进行更改而不会...
5. Rubén Torres Bonet.A Better Architecture for Unity Games 6. Ryan Hipple.Unite Austin 2017 - Game Architecture with Scriptable Objects ・IP 属地辽宁
這次的課題又是説關於Scriptable object, 但這次的內容是基於一個Unity 2017的演講 “Game Architecture with Scriptable Objects”; 大家可以這個演講和本文學到使用Scriptable Object來建立以下東西: SO變量 (Scriptable object Variable) 事件架構 (Event Architecture) 實時集 (Runtime Set) 強化數據類型 (Extensible ...
ScriptableObjects могутспособствоватьчистомукодированию, отделяяданныеотлогики. Этоозначает, чтоизменениялегчевносить, невызываянепредвиденныхпоб...
7-8. Create Scriptable Objects For Rooms 22:15 7-9. Tilemap Tidy Up 15:52 8-1. Dungeon Builder Demo 02:15 8-2. Dungeon Builder Concepts 09:30 8-3. Dungeon Levels 24:37 8-4. Create Singleton Abstract Class 13:34 8-5. Create The Game Manager 10:01 8-6. Create The...
Scriptable Object unity-atoms - Tiny modular pieces utilizing the power of Scriptable Objects Scriptable-Framework - A Unity Framework for modular app creation based on ScriptableObject architecture, data oriented design and event driven programming to help programmers and designers adhere to the 5 SOLID...
Scriptable Object unity-atoms - Tiny modular pieces utilizing the power of Scriptable Objects Scriptable-Framework - A Unity Framework for modular app creation based on ScriptableObject architecture, data oriented design and event driven programming to help programmers and designers adhere to the 5 SOLID...
BuildUsageCache Caching object for the Scriptable Build Pipeline. BuildUsageTagSet Container for holding information about how objects are being used in a build. BuildUtilities Utility class that allows packages to register build callbacks with the Unity Package Manager. CacheServer This class provides ...
Write code in C#, JavaScript/UnityScript, or Boo, to control your objects, scenes, and implement game logic. Test in Unity. Export to a platform. Test on that platform. Deploy. But Wait, I Want More! This article serves as an overview of the architecture and process in Unity. I covere...