Not reproducible on: No other environment tested Note: -When entering the Play mode for the second time, the Editor can inconsistently get stuck on “Reload Script Assemblies” without unfreezing -DllNotFoundException Console error when entering the Play mode on Windows...
Probably related https://answers.unity.com/questions/1888121/unity-gets-stuck-on-applicationreload-when-enterin.html 👍 1 spaskhalov commented Aug 30, 2022 I have messed with same behaviour... Test runner just freezing on "Testing in playmode" Peaj commented Sep 9, 2022 Same problem...
Burst: Removed the requirement that BurstLoader has to initialize BurstReflection during a domain reload, making BurstLoader setup 2x faster during domain reloads. Graphics: Using memoryless MSAA now also applies to the MSAA attachment when depth resolve is used. ...
Fixed a material leak on domain reload. Fixed an issue where deleting an entry from the Renderer List and then undoing that change could cause a null reference. Case 1191896. Fixed an issue where the user would get an error if they removed the Additional Camera Data component. Case 1189926...
Editor is stuck on loading scripting assemblies when there is a .meta file of non existent asset and Asset Database V2 is used Asset - Database - Jun 26, 2021 How to reproduce: 1. Extract and open attached project "game.tgz" Expected ...