Linux Editor gets stuck in a "Compiling Scripts" and "Reloading Assemblies" loop when "Project Settings" window is open Linux - Feb 17, 2021 How to reproduce: 1. Create a new project 2. Press Ctrl+Shif+B to open the "Build settings" window 3. S...
Observe the loading is stuck at "Compiling scripts" Reproduced with: 2019.2.0a10 Resolution Note (fix version 2019.3): The fix emits a warning, but does not prevent the infinite looping from happening.Log in to vote on this issue
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while on the left side is your program and code. Your program can call BqLog using the provided wrappers (object-oriented APIs for different languages). In the diagram, two Logs are created: one named "Log A" and the
Shaders: Now using real pass names when compiling shaders for mesh data optimisation. (UUM-15298) Shaders: Shader compilation with debug symbols will no longer use a non-existent file name. (UUM-31851) uGUI: Fixed memory leak when textures get reparented from one scene to another. (UU...
Shaders are imported much faster, especially complex surface shaders. Instead of compiling all shader variants for all possible platforms at import time, now the needed shader variants for needed platforms are compiled on-demand. Shader compilation results are cached under Library folder, so identical...
Use version defines to handle conditional compiling related to Post Processing package--fixes errors when Post Processing package is removed Use filesystem to copy default Unity MARS content into Assets folder Add PostProcessUtils to Bootstrap assembly to strip UNITY_POST_PROCESSING_STACK_V2 from play...
(On one machine where I tried it, I had to hit F10, which does a single-step, for the disassembly to show).As you maybe know, the scripts are -- for performance reasons -- translated into machine code on the fly before being executed. This is known as jit-compiling (just-in-time...
–There is no any “API”, just few normal unity c# scripts & shaders to display the points –Not much error checking is done on imported files, if they are different from supported file formats, most likely it breaksDocumentation PDF: PointCloudViewerTools_web13.pdf *old versionRoad...
In this tutorial you will learn how Unity and Arduino can communicate using the serial port. This tutorial requires both C# and Arduino scripts; the labelsUnityandArduinowill be used to avoid confusion. Step 0:Configuring… Step 1:Opening… ...