Ctrl Shift N New Empty 新建空游戏对象 Ctrl Alt F Move to view 移动到视图 Ctrl Shift F Align with view 视图对齐 Window Ctrl 1 Scene 场景 Ctrl 2 Game 游戏 Ctrl 3 Inspector 检视面板 Ctrl 4 Hierarchy 层次 Ctrl 5 Project 项目 Ctrl 6 Animation 动画 Ctrl 7 Profiler 分析器 Ctrl 8 Particle E...
From any window’s More Items menu (⋮), selectAdd Tab > Inspectorto open an Inspector in a new tab. You can open as many Inspector windows as you want, andreposition, dock, and resizethem in the same way you can any other window. ...
在Project 窗口中选择预制件资源,然后在Inspector窗口中单击Open Prefab按钮 在Project 窗口中选择的预制件资源(左),在 Inspector 中显示的 Open Prefab 按钮(右) 单独进入预制件模式时,Unity 在Scene 视图和 Hierarchy 窗口中仅显示该预制件的内容。在下图中,预制件的根是常规游戏对象:没有蓝色的预制件实例图标。
usingUnityEngine;usingUnityEditor;usingSystem.Collections;// This example shows how to create a context menu inside a custom EditorWindow.// context-click the green area to show the menupublicclassGenericMenuExample : EditorWindow { [MenuItem("Example/Open Window")]staticvoidInit() {varwindow = ...
How it works When you open the PlayMode Inspector from Unity's main menu "Window > Analysis > PlayMode Inspector", you are presented with a rather empty window that has no functionality yet. In order for it to show something, you need to implement a parameterless method either in your Mo...
Script Inspector 3 4.8 (566) Flipbook Games $39.00 Cartoon FX 3 Remaster 4.8 (530) Jean Moreno $30.00 Editor Console Pro 4.8 (436) FlyingWorm $30.00 本周发行商促销 5 折购买发行商的资源,还可获得一款免费资源。 立刻购买 员工推荐 新品 ...
Scene: The currently open scene. Hierarchy: All the game objects in the scene. Note the use of the term GameObjects and the GameObjects dropdown menu. Inspector: The components (properties) of the selected object in the scene. Toolbar: To the far left are Pan, Move, Rotate...
Scene: The currently open scene. Hierarchy: All the game objects in the scene. Note the use of the term GameObjects and the GameObjects dropdown menu. Inspector: The components (properties) of the selected object in the scene. Toolbar: To the far left are Pan, Move, Rotate, Scale and...
1.1、Open as Floating Window 1.2、Open as Dockable Window 1.3、Use Text Mode 1.3、Use Icon Mode 2、创建基础模型 2.1、Arch拱门 2.2、Cone圆锥体 2.3、Cube立方体 2.4、Cylinder圆柱体 2.5、Door门 2.6、Pipe管道 2.7、Plane平面 2.8、Prism棱柱
Detail面板就是负责编辑工程资源,类似于Unity里面的Inspector。 Quick Glossary(Glossary:术语) 两个引擎的部分术语对比: CategoryUnityUE4 Gameplay TypesComponentComponent GameObjectActor,Pawn PrefabBlueprint Class Editor UIHierarchy PanelWorld Outliner InspectorDetails Panel ...