The template can be setup in many different ways. The setup used by the GameObject > UI > Dropdown menu item includes a scroll view, such that if there are too many options to show at once, a scrollbar will appear and the user can scroll through the options. This is however not a ...
The dropdown supports text for each option when the Caption Text and Item Text properties are both setup. These are setup by default when using the GameObject > UI > Dropdown menu item. The Caption Text is the Text component to hold the text for the currently selected option. It is typic...
[MenuItem("GameObject/test1", false, 1011)] static void test1() { Debug.Log("打印test1"); } //菜单名字;是否是 test1 的验证函数 (true,说明是验证函数), 函数的返回值决定该按钮 能否按下/能否执行 [MenuItem("GameObject/test1", true)] static bool test1_Validate() { return true;//根据返回...
语言:中文 class in UnityEngine.UIElements 描述 下拉菜单。 构造函数 DropdownMenu构造函数。 公共函数 AppendAction在下拉菜单中添加一个将执行操作的菜单项。此菜单项添加在当前菜单项列表末尾。 AppendSeparator在菜单中添加一条分隔线。分隔线添加在当前项目列表末尾。
The dropdown supports text for each option when the Caption Text and Item Text properties are both setup. These are setup by default when using the GameObject > UI > Dropdown menu item. Caption Text和Item Text属性都设置时,下拉菜单支持每个选项的文本。 当使用GameObject> UI> Dropdown菜单项时,...
在dropdown下创建子控件,我这里标题栏采用图片,开关采用 toggle控件,你也可以采用其他控件,这些控件都是dropdown的子控件。 第四步: 写脚本控制点击事件: 菜单的显示与隐藏控制: using UnityEngine; using System.Collections; using UnityEngine.UI;//注意这个不能少 ...
如何在DropdownButton中更改Flutter DropdownMenuItem的宽度/填充? 如何在Unity3D中更改Nvidia的PCSS软阴影的LightType? 如何在datagridview中更改索引列/最左边的宽度 如何在Infragistics ig网格中更改工具提示的宽度 当移动到Unity3D中的RaycastHit点时,是否使对象与某些其他对象发生碰撞?
To change the stripping level, go to the Player Settings window, scroll down to the Other Settings section, locate the Managed Stripping Level dropdown menu and select Strip Assemblies . The UnityLinker removes unused types (classes, structs, etc.) from the Intermediate Language (IL). Even if...
1.3.MenuTree:获取编辑器窗口实例关联的菜单树实例。 1.4.DrawMenuSearchBar:是否(true:是 false:否)绘制菜单搜索栏。经测试,该属性存在BUG,但是可以通过MenuTree.Config.DrawSearchToolbar字段进行正确的设置。 1.5.CustomSearchFunction:设置菜单搜索栏的搜索函数。经测试,该属性存在BUG,但是可以通过MenuTree.Config.Sea...
SelectAttach to Unity and Playfrom the dropdown menu. The play button becomes labeledAttach to Unity and Play. Clicking this button or using the keyboard shortcutF5now automatically switches to the Unity editor and runs the game in the editor, in addition to attaching the Visual Studio debugger...