Unity is running as administrator Unity is running as administrator 点击Restart就无限弹这个框,点击后面I wish 的按钮能打开项目但提示风险,很烦。 网上搜了搜解决方法,有说设置 UAC“用户账户控制设置”级别的,这个方法我试着没用。 还有说新建个普通用户,用新账户登录使用Unity的,这个方法感觉有点呆。 在贴吧...
1.Win+R输入control,打开控制面板. 2.找到用户账户->更改用户账户控制设置. 3.将滑块调用中间仅当应用尝试更改我的计算机时通知我(默认). 4.重启电脑
2.选中“系统和安全”后,点击“更改用户账户控制设置” 3.设置到“仅当应用尝试更改我的计算机时通知我(默认).”及其以上等级即可。 4.重启电脑,后重新打开工程就不会在提示“Unity is running as administrator.”
= true; [Header("资源的bundle名称")] public string assetBundleName; [Header("资源的真正的文件名称")] public string assetRealName; //bundle所在的路径 private string assetBundlePath; //bundle所在的文件夹名称 private string assetBundleRootName; private void Awake() { assetBundlePath = Application.da...
每次打开都显示uni..虽然可以忽略强行进入但是每次弹这个好烦啊,网上搜也没几个解决方案。只有我遇到了吗???
29.上使用transporter上传ipa,上传成功但是弹出警告WARNING ITMS-90109: "This bundle is invalid. The key UIRequiredDeviceCapabilities in the Info.plist may not contain values that would prevent this application from running on devices that were supported by previous versions. Refer to QA1623 for addition...
Running diagnostics on an application, whether in the Editor or a player, impacts performance and user experience. You should only run diagnostics when the Unity Support Team requires them.Diagnostics on the Preferences window If diagnostic switches are active in your application, Unity shows a ...
Use the Icon section to specify icons to represent your application on the device.Icon settings for Android.设置描述 Adaptive Specify textures of various sizes to represent your application on devices running Android 8.0 (API level 26) or higher. Round Specify textures of various sizes to ...
{ instance = getApplicationContext(); requestWindowFeature(Window.FEATURE_NO_TITLE); super.onCreate(savedInstanceState); String cmdLine = updateUnityCommandLineArguments(getIntent().getStringExtra("unity")); getIntent().putExtra("unity", cmdLine); mUnityPlayer = new UnityPlayer(this, this); set...
privatevoidInitAndSetConfig(){if(java_obj_cur_activity_==null){Debug.LogError("[daniusdk.com]getApplicationContext is null");return;}intaudio_opt=1;intvideo_opt=3;video_width_=camera_.pixelWidth;video_height_=camera_.pixelHeight;pusher_handle_=NT_PB_U3D_Open(audio_opt,video_opt,video_widt...