在UE4(虚幻引擎4)中,将float类型转换为FString可以通过多种方式实现,其中最常见且推荐使用的方法是使用FString::Printf或FString::Format函数。以下是使用这两种方法的示例: 使用FString::Printf FString::Printf方法允许你按照类似于C语言的printf函数的格式来构造字符串。这个方法非常直接且灵活。 cpp float myFloat =...
FString To std::string std::string MyStdString(TCHAR_TO_UTF8(*TheString)); FString To MD5 FMD5::HashAnsiString(TEXT("someStuff")); Int To FString FString NewString = FString::FromInt(MyNewInt); Float To FString FString NewString = FString::SanitizeFloat(MyNewFloat); FText To FString ...
Float To FString FArrayReaderPtr To FString TArray<uint8> To FString FString To char * --- ( TCHAR_TO_ANSI() ) FString To TCHAR * FString To Array<uint8> FString To FText (新增) FText To FString (新增) Overview FString to FName std::string to FString FString and FCString Overview...
3. FString 与 float 的互相转换 1//FString -> Float2constFString StringA = TEXT("3.1415926");3floatStringToFloat = FCString::Atof(*StringA);4UE_LOG(LogTemp, Display, TEXT("StringToFloat: %.5f"), StringToFloat);56//Float -> FString7constfloatNumA =3.1415926;8constFString FloatToString ...
int32 TargetInt32 = FCString::Atoi(*TheFString); FString to Float float TargetFloat = FCString::Atof(*TheString); Integer to FString FString TargetFString = FString::FrimInt(TheInt); Float to FString FString TargetFString2 = FString::SanitizeFloat(TheFloat); ...
FString TheString="123.021"; FString to Integer int32MyShinyNewInt=FCString::Atoi(*TheString); FString to Float floatMyShinyNewFloat=FCString::Atof(*TheString); Note that Atoi and Atof are static functions, so you use the syntax FCString::TheFunction to call it :) ...
String Conversions:FString To FNameFString To Int32Float To FStringFArrayReaderPtr To FString TArray<uint8> To FString FString To char * --- ( TCHAR_TO_ANSI() )FString To TCHAR *FString To Array<uint8>FString To FText (新增)
FString → Float FString TheString = "123.021";int32 MyShinyNewInt = FCString::Atof(*TheString);FString → char * ///1 FString str string t = TCHAR_TO_UTF8(*str);char * returnvalue = (char *)malloc(sizeof(char) * (t.length() + 1));strncpy_s(returnvalue, t.length() , t....
std::string to_string( double value ); std::string to_string( long double value ); Converting FString to Integer FString TheString = "123.021"; int32 MyShinyNewInt = FCString::Atoi(*TheString); Converting FString to Float FString TheString = "123.021"; ...