std::string MyStdString(TCHAR_TO_UTF8(*TheString)); FString To MD5 FMD5::HashAnsiString(TEXT("someStuff")); Int To FString FString NewString = FString::FromInt(MyNewInt); Float To FString FString NewString = FString::SanitizeFloat(MyNewFloat); FText To FString FString NewString = Test...
int32 MyShinyNewInt = FCString::Atoi(*TheString); FString to Float floatMyShinyNewFloat = FCString::Atof(*TheString); Note that Atoi and Atof are static functions, so you use the syntax FCString::TheFunction to call it :) Float/Integer to FString FString NewString =FString::FromInt(Y...
数值转std::to_string std::string to_string( long value ); std::string to_string( long long value ); std::string to_string( unsigned value ); std::string to_string( unsigned long value ); std::string to_string( unsigned long long value ); std::string to_string( float value ); ...
int32 MyShinyNewInt = FCString::Atoi(*TheString); 1. FString to Float floatMyShinyNewFloat = FCString::Atof(*TheString); 1. Note that Atoi and Atof are static functions, so you use the syntax FCString::TheFunction to call it :) Float/Integer to FString FString NewString =FString::...
std::string to_string( long double value ); Converting FString to Integer FString TheString = "123.021"; int32 MyShinyNewInt = FCString::Atoi(*TheString); Converting FString to Float FString TheString = "123.021"; int32 MyShinyNewInt = FCString::Atof(*TheString); ...
1 // FString -> Float 2 const FString StringA = TEXT("3.1415926"); 3 float StringToFloat = FCString::Atof(*StringA); 4 UE_LOG(LogTemp, Display, TEXT("StringToFloat: %.5f"), StringToFloat); 5 6 // Float -> FString 7 const float NumA = 3.1415926; 8 const FString Float...
std::string to_string( double value ); std::string to_string( long double value ); Converting FString to Integer FString TheString = "123.021"; int32 MyShinyNewInt = FCString::Atoi(*TheString); Converting FString to Float FString TheString = "123.021"; ...
UE4字符串的各种转换1. float转Fstring UKismetSystemLibrary::PrintString(this, "Value: " + FString::SanitizeFloat(1.23));2.bool转FString UKismetStringLibrary::Conv_BoolToString(true);3.Name转FString TestHUDString = TestHUDName.ToString();4.FString转Name TestHUDName = FName(...
FText 转 FName 没有直接方法,先转换成FString,再转换成FName FString 转 Integer FString TheString = "1108.1110"; int32 MyStringtoInt = FCString::Atoi(*TheString); FString 转 Float FString TheString = "1108.1110"; float MyStringtoFloat = FCString::Atof(*TheString); Float/Int 转 FString ...
FString 转其他类型 FString → FNames FString TheString = "UE4_C++_IS_Awesome";FName ConvertedFString = FName(*TheString);FString → Integer FString TheString = "123.021";int32 MyShinyNewInt = FCString::Atoi(*TheString);FString → Float FString TheString = "123.021";int32 MyShinyNew...