startCoroutine("func",1.0f)可以用stopCoroutine("func")来停。 startCoroutine(func(1.0f))不能用stopCoroutine("func")来停。 参考: http://forum.unity3d.com/threads/stopcoroutine-not-working.32609/ http://answers.unity3d.com/questions/891122/how-to-stop-coroutine-with-parameters.html...
publicboolIsInvoking();///Summary://Is any invoke on methodName pending?///Parameters://methodName:[WrapperlessIcall]publicboolIsInvoking(stringmethodName);///Summary://Logs message to the Unity Console (identical to Debug.Log).///Parameters://message:publicstaticvoidprint(objectmessage);///Sum...
UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) (at C:/buildslave/unity/build/Runtime/Export/UnityEvent.cs:634) UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) (at C:/buildslave/unity/build/Runtime/Export/UnityEvent.cs:769) UnityEngine.Events.Unity...
publicboolIsInvoking();///Summary://Is any invoke on methodName pending?///Parameters://methodName:[WrapperlessIcall]publicboolIsInvoking(stringmethodName);///Summary://Logs message to the Unity Console (identical to Debug.Log).///Parameters://message:publicstaticvoidprint(objectmessage);///Sum...
();///Summary://Cancels all Invoke calls with name methodName on this behaviour.///Parameters://methodName:[WrapperlessIcall]publicvoidCancelInvoke(stringmethodName);///Summary://Invokes the method methodName in time seconds.///Parameters://methodName:///time:[WrapperlessIcall]publicvoidInvoke...