http://forum.unity3d.com/threads/stopcoroutine-not-working.32609/ http://answers.unity3d.com/questions/891122/how-to-stop-coroutine-with-parameters.html 我的游戏 分类: unity 好文要顶 关注我 收藏该文 微信分享 wantnon 粉丝- 78 关注- 1 +加关注 0 0 升级成为会员 « 上一篇: obj 格式...
publicboolIsInvoking();///Summary://Is any invoke on methodName pending?///Parameters://methodName:[WrapperlessIcall]publicboolIsInvoking(stringmethodName);///Summary://Logs message to the Unity Console (identical to Debug.Log).///Parameters://message:publicstaticvoidprint(objectmessage);///Sum...
Unity StartCoroutine 和 yield return 深入研究 Unity官方的解释。 意思是:一个协程的执行可以在任何地方用yield语句来暂停,yieldreturn的值决定了什么时候协程恢复执行。协程在协调在几帧中执行的操作时有极大的用处.协程几乎没有任何性能开销...returnnull;(暂停协程,等待下一帧继续执行)时,根据Unity解释协同程序就会...
UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) (at C:/buildslave/unity/build/Runtime/Export/UnityEvent.cs:634) UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) (at C:/buildslave/unity/build/Runtime/Export/UnityEvent.cs:769) UnityEngine.Events.Unity...
();///Summary://Cancels all Invoke calls with name methodName on this behaviour.///Parameters://methodName:[WrapperlessIcall]publicvoidCancelInvoke(stringmethodName);///Summary://Invokes the method methodName in time seconds.///Parameters://methodName:///time:[WrapperlessIcall]publicvoidInvoke...
();///Summary://Cancels all Invoke calls with name methodName on this behaviour.///Parameters://methodName:[WrapperlessIcall]publicvoidCancelInvoke(stringmethodName);///Summary://Invokes the method methodName in time seconds.///Parameters://methodName:///time:[WrapperlessIcall]publicvoidInvoke...