他设置中会添加一种超大容量箱子,不想要可以在沙盒设置里关闭。如果出现容量不正常的情况,在设置里有一个叫respawn的选项,勾上,在游戏里respawn一下背包,就可以刷新容量了。 Water Dispenser 饮水机模组,允许你把饮水机的桶搬下来用,或者给已经用完的饮水机换桶。这个桶容量250,满载重量20。不仅仅可以装水,还可以...
Vehicles added. Survivors of the Knox Event can drive vehicles and explore every nook and cranny of the vast Project Zomboid map. Vehicles are enhanced with real physics, and come with all the expected sundries such as a UI dashboard, headlights, expanded inventory space, car horns, air condi...
To not be killed is the name of the game and by having one of Project Zomboid's Best Armor, you may get lucky with your life.
Stable releases are always nerve-wracking, but doubled up with the zombie respawn issues that we’ve been struggling with on unstable it just felt like a bad time to throw any dice. We believe those issues are fixed, and have done significant internal testing, however throwing it in front ...
For the AMP community to share Generic Module templates. - AMPTemplates/project-zomboidconfig.json at 101a24f42ff000305cfd3e8e461db8f49e19b1e2 · CubeCoders/AMPTemplates
For the AMP community to share Generic Module templates. - AMPTemplates/project-zomboidconfig.json at 17e2758d9293d3839d25648375dc4f41f23a477e · CubeCoders/AMPTemplates
Give Zomboid a more feature rich end-game. At present, long time players of the game often find they run out of objectives once they get a well-stocked and secure safehouse. We want to provide many more objectives a settled survivor can undertake to improve their safehouse, or indeed a ...
public final SandboxOptions.IntegerSandboxOption SeenHoursPreventLootRespawn WorldItemRemovalList public final SandboxOptions.StringSandboxOption WorldItemRemovalList HoursForWorldItemRemoval public final SandboxOptions.DoubleSandboxOption HoursForWorldItemRemoval ItemRemovalListBlacklistToggle public final SandboxOption...
Item PoisonHealthReduction - Static variable in class zombie.ZomboidGlobals PoisonLevelDecrease - Static variable in class zombie.ZomboidGlobals poisonousBerry - Static variable in class zombie.network.GameClient poisonousMushroom - Static variable in class zombie.network.GameClient PoisonPower - Variable ...
Returns a shallow copy of this ZomboidHashSet instance: the elements themselves are not cloned. clone() - Method in class zombie.core.skinnedmodel.population.ClothingItemReference clone() - Method in class zombie.core.skinnedmodel.population.Outfit clone() - Method in class zombie.core.textures....