Out of all the new sandbox settings in Project Zomboid Build 42, I’d say this is the most important to tweak because there are a few vanilla options that the community doesn’t like much. Here, you can modify anything that pertains to zombies. From infection transmission to respawn rates...
Project Zomboid has two different kinds of spawn point options, fixed and custom choices. A fixed spawn point will force all players to spawn there when they first log in to the server or respawn without giving them a choice of where to spawn. Custom spawn choices are the same as ...
For the AMP community to share Generic Module templates. - AMPTemplates/project-zomboidconfig.json at 17e2758d9293d3839d25648375dc4f41f23a477e · CubeCoders/AMPTemplates
To not be killed is the name of the game and by having one of Project Zomboid's Best Armor, you may get lucky with your life.
Storms that pass over the Zomboid map. Different levels of fog and mist, that will often clear during the day. Simulated wind speedsthat can be seen in the moving foliage aroundyou, and in how precipitation falls. Trees sway, and move when crashed into – or hordes pass through them. ...
I wish Zomboid had NEO Scavenger's loot, cart and crafting systems I wish CDDA played like anything playable. Even a SS13 interface would be better. well that sucks. I appreciate the intense level of simulation, but it seems like kind of a waste to create that amazing world only to not...
public final SandboxOptions.EnumSandboxOption LootRespawn SeenHoursPreventLootRespawn public final SandboxOptions.IntegerSandboxOption SeenHoursPreventLootRespawn WorldItemRemovalList public final SandboxOptions.StringSandboxOption WorldItemRemovalList HoursForWorldItemRemoval public final SandboxOptions.DoubleSandboxOpt...
For the AMP community to share Generic Module templates. - AMPTemplates/project-zomboidconfig.json at 101a24f42ff000305cfd3e8e461db8f49e19b1e2 · CubeCoders/AMPTemplates
ZomboidFileSystem processGeneralMessage(String) - Static method in class zombie.Lua.LuaManager.GlobalObject processHitDamage(HandWeapon, IsoGameCharacter, float, boolean, float) - Method in class zombie.characters.IsoGameCharacter processInitPlayerChatPacket(ByteBuffer) - Method in class zombie.chat....
ZomboidRadio WriteString(DataOutputStream, String) - Static method in class zombie.GameWindow WriteString(ByteBuffer, String) - Static method in class zombie.GameWindow WriteStringUTF(ByteBuffer, String) - Static method in class zombie.GameWindow WriteStringUTF(ByteBuffer, String) - Static method in...