A number of possible tools which can be helpful in creation of bundle files, Unity Asset Bundle Extractor. Implied import by use of a bundle: After creation, one can import the bundle file in level editor. Open the level editor first, then find an option to import the file or you can ...
Practices.Unity version=4.0.0.0 culture=neutral, PublicKeyToken=6d32ff45e0ccc69f Could not load type 'System.Web.PreApplicationStartMethodAttribute Countdown Timer in wpf Create a Command in a UserControl Create a custom contorl like DataGrid in WPF Create a simple wpf trigger on one object tha...
Used Unity 5. That went well, Unity ran smoothly, few crashes and weird bugs. I think it crashed once. Using Unity’s Navigation for AI. Setting up the enemy units as Navmesh Agents worked great. I made an array of destinations and selected randomly from that to get enemies moving aroun...
To draw an object (like a character) on your screen, the engine (unity in this case), has to make a draw call to the graphics API, which interacts with the GPU and “tells” the GPU what to draw on the screen – at least that’s the definition I read. So if I had a hero th...
Create an empty Game Object using the Game Object dropdown toolbar at the top of the Unity window. Rename it "Text." Reset its transform. Click Create - 3D Text in the Hierarchy panel. Reset its transform. Rename the 3D Text object and enter the text you want it to display in its ...
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To make or become greater or larger: ran up huge bills; run up the price of the company's stock. run with 1. To keep company: runs with a wild crowd. 2. To take as one's own; adopt: "[He] was determined to run with the idea and go public before it had been researched" ...
The second part of a Game Center tutorial series that shows you how to create a simple multiplayer iPhone game.
47)NITPICK|1445967769311723- A collision issue allows players to phase through an object with orange lights when using the smasher. 48)NITPICK|4142829513910438- Falling from the edge of the jetpack platform still grants the "Bridge" achievement, which may not be intended. ...
This is a bit obscure, but recently I’ve been finding myself needing to write some code to answer the question “is this object in an area or not.” Unity3D provides some functionality to do this, but it tends to be a bit imprecise in that only very simple primitives can be used ...