Develop once, publish everywhere! Unity is the ultimate tool for video game development, architectural visualizations, and interactive media installations - publish to the web, Windows, OS X, Wii, Xbox 360, and iPhone with many more platforms to come.
To hide elements you need to either assign different materials when exporting (which will generate a secondary texture set, which isn't what i want) or export as separate meshes, which is dumb since I'll have to merge them later on before exporting to unreal.what gi...
If you make your 3D objects in 3dsMax, you can save your .max files directly into your Project or export them into Unity using the Autodesk .FBX or other generic formats. Unity imports meshes from 3ds Max. Saving a Max file or exporting a generic 3D file
Phanto is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrate how to use Meshes. - oculus-samples/Unity-Phanto
C4D files also referred to as 3D image files, are commonly associated with Cinema 4D, a professional software developed by Maxon Computer GmbH. These files typically contain 3D models, comprising scenes with objects and various attributes such as pivot points, textures, positions, and meshes. ...
Project Templates (introduced earlier this year in this blog post) change the way you launch a new project in Unity. The aim of Unity Project Templates is to improve the majority of users “out of the box” Unity experience. They provide preselected set
We believe the largest opportunity long-term is in leveraging AI to change not just how we create games, but the nature of the games themselves.
Unity natively imports Cinema 4D files. Unity imports:All objects with position, rotation and scale; pivot points and names are also imported Meshes with UVs and normals Materials with texture and diffuse color; multiple materials per mesh Animations FK (IK needs to be baked manually) Bone-...
Unity 具有内置的光照贴图功能 (lightmapper),但您也可以使用纹理烘焙(Rendering 菜单上的Render To Texture)功能和 3ds Max 中的自动展开 (unwrapping) 功能来创建光照贴图。 通常情况下,一个 UV 集用于主纹理和/或法线贴图,另一个 UV 集用于光照贴图纹理。为确保两个 UV 集都正确,3ds Max 中的材质必须为标准...
Develop once, publish everywhere! Unity is the ultimate tool for video game development, architectural visualizations, and interactive media installations - publish to the web, Windows, OS X, Wii, Xbox 360, and iPhone with many more platforms to come.