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I am trying to export a model without those extra geometries appearing in the hierarchy in Unity (a game engine). What I mean is when I export, I want the model to export as ONE WHOLE MESH rather than being made up of SEPARATE MESHES. How do I achieve this?
There was actually no materials in Blender in the export, just 2 separate meshes. Votes Upvote Translate Translate Report Report Reply Cyril Dellenbach Adobe Employee , May 11, 2023 Copy link to clipboard Yes, Substance Painter has a reprojection feature that should ...
It is more efficient for the CPU to send a single mesh comprised of smaller individual parts to the GPU than it is to send many different individual parts as separate meshes. Below are the types of batching Unity supports. Static Static batching requires each mesh to share the same ...
If you make your 3D objects in 3dsMax, you can save your .max files directly into your Project or export them into Unity using the Autodesk .FBX or other generic formats. Unity imports meshes from 3ds Max. Saving a Max file or exporting a generic 3D file
Phanto is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrate how to use Meshes. - oculus-samples/Unity-Phanto
Is there a particular reason you do not have meshes in your files? If the issue is that they are separate files, just move those files to another folder and choose "load folder" instead of "load file". Once that is sorted, check to see if there are animators inside of your unity ...
What if I change or add a bone? I’m screwed, I’d have to re-export ALL separate animations again, whilst if it’s inside a single FBX, I re-export a single file, done, reflected in the engine. The animation files are linked to the skeleton. ...
When including animations in GLB files, balance the complexity of the animations with performance requirements. Simple, keyframed animations are less resource-intensive than complex skeletal animations. Optimize your animations to ensure smooth playback on all target devices. ...
To enhance the post-production process, C4D files can be exported to video or graphics-editing software such as Photoshop, After Effects, Final Cut Pro, or Unity. These applications are frequently employed in major film and video projects, making the compatibility of the C4D file format crucial...