I inherited by my ex collegue a Unity game. Now I need to implement this behaviour. The game consist in a car drive by user using Logitech steering. Now I need to show a Text every X minute in a part of the screen like "What level of anxiety do you have ? " Ad the user should...
When I press Enter, the input field seems to stay selected, event handler is not called, I can't type text though, and if I press Enter again, the input field seems to activate again (it selects all text and I have On Focus - Select All enabled). Same problem is with Esc key....
//TextField.cs//void BuildLines()if(_text.Length==0){LineInfoemptyLine=LineInfo.Borrow();emptyLine.width=0;emptyLine.height=_font.GetLineHeight(_textFormat.size);emptyLine.charIndex=emptyLine.charCount=0;emptyLine.y=emptyLine.y2=GUTTER_Y;_lines.Add(emptyLine);//用前会Clear_textWidth=_t...
Like design for example, was usually ignored by users who did not want to answer a set of design related questions, which are now in the midst of their other tags. Getting to know the number of people who have ignored a tag would probably be a good way to know if a tag is being ...
之前一直很好奇为什么有些组件能够对画面进行裁剪,因此花了一点时间去研究了一下,FairyGUI的裁剪主要由两个方面进行实现。由于感觉上一篇文章好像写得过于啰嗦,所以这篇文章开始会尽量简洁点。 一个是根据ShaderLab中的Stencil(模板测试)进行实现的,其次就是通过在它DisplayObject.Update(UpdateContext)中对裁剪区域进行计算...
Localization 0.10.0-preview(official Unity i18n package) Peyman Narimani’sRTL Text Mesh Pro3.3.1 (for right-to-left rendering of TMPro components) 🔗Resource »We’re using thePixel Art GUI Elementsprovided by the talentedMounir Tohami. Two Google Fonts are utilized in our project as well...
Add a comment 2 Answers Sorted by: 1 The answer you seek can be found on another thread - http://answers.unity3d.com/questions/218222/how-to-calculate-a-textmesh-width-without-renderin.html public class TextBehaviour : MonoBehaviour { public TextMesh textmesh; void Start () { Bounds...
You need to access the TMPro namespace. using TMPro; You could also, in this example, do: using UnityEngine; public class SettingsMenu : MonoBehaviour { public TMPro.TMP_Dropdown resolutionDropdown; } and in Unity, you'll be able to drag the TextMesh Pro's Dropdown into the...
With Inputfield we easy change color of text by : Text text = _inputfield.transform.FindChild("Text").GetComponent<Text>(); text.color=Color.Red; How can i do it with TMP_Inputfield(Inputfield Text Meshpro) unity-game-engine Share Improve this question Follow asked Apr 21, 2020 at ...
Why is my text mesh text always in the back layer when seen in camera? (unity3D) 0 Unity stick image to the right of text with varying width 1 Unity text on cube prefab 10 Unity How do I Flow TextMesh Pro Text around an Image? 0 How can I make that the ui ...