Array:通用数组(可以包含任何这些数据类型)。 PackedByteArray、PackedInt32Array、PackedInt64Array、PackedFloatArray、PackedDoubleArray:标量压缩数组。 PackedVector2Array、PackedVector3Array、PackedColorarray:向量压缩数组。 PackedStringArray:字符串压缩数组。 这是否意味着你在 Godot 中所做的任何事情都必须使用这些...
var xuLieStr:String = var_to_str(test);#先转成字符串 var xuLie:PackedByteArray = var_to_bytes(xuLieStr);#再转成bytes print("packed大小:%s" % [xuLie.size()]); print("等待1秒"); await get_tree().create_timer(1).timeout; var toStr = bytes_to_var(xuLie); var toVar = str...
class_name ObjectPool extends Object var _pool: Array func _init(scene: PackedScene, pool_size: int, root_node: Node): for _i in pool_size: var new_node: Node = scene.instantiate() _pool.append(new_node) new_node.died.connect(kill_node.bind(new_node)) root_node.add_child(new_no...
outvarr_has_cs_script_instance);if(intPtr!=IntPtr.Zero)return(GodotObject)GCHandle.FromIntPtr(intPtr).Target;if(r_has_cs_script_instance.ToBool())returnnull;int
If there are any questions on how to use it, just text me. Code: extends AnimatedSprite2D class AnimationEvent: var animation_names:PackedStringArray var callback:Callable func _init(in_animation_names:PackedStringArray, in_callback:Callable): animation_names = in_animation_names callb...
ParseString(Encoding.UTF8.GetString(body)).AsGodotDictionary(); var articleList = json["data"].AsGodotArray(); if (articleList.Count > 0) { var articleContainer = GetNode<HFlowContainer>(containerName); var scene = GD.Load<PackedScene>("res://ArticleSimple.tscn"); for (int count =...
Looks like the method was added accidentally to PackedStringArray. The bytes returned are the raw pointer bytes of the String pointers, not the value of the string. This seems somewhat unsafe/inapp...
[Packed*Array] Add support for initializer lists. by @bruvzg in #1399 Add support for getting argument count from Callables by @AThousandShips in #1375 Load new script_instance_create3 GDExtension interface function by @dsnopek in #1397 Avoid creating most objects that Godot is going to use...
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IN THE SOFTWARE. */ /***/ #include "range.h" PackedStringArrayRange::get_configuration_warnings() const { PackedStringArray warnings= Control::get_configuration_warnings(); if (shared->exp_&& shared->min < 0) { warnings.push_back(RTR("If \"Exp Edit\" is enabled,...