void glBufferData(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage); target Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER. 如何理解target对象?那几个固定的参数应该是...
2.激活缓冲区对象 voidglBindBuffer(GLenumtarget,GLuintbuffer); //指定当前活动缓冲区的对象 1. 2. 3.用数据分配和初始化缓冲区对象 voidglBufferData(GLenumtarget,GLsizeiptrsize,constGLvoid*data,GLenumusage); //target:可以是GL_ARRAY_BUFFER()(顶点数据)或GL_ELEMENT_ARRAY_BUFFER(索引数据) //size:存储...
JVM 初始堆内存不等于最大堆内存,但通过监控信息发现:在经过一次 FullGC 之后,服务器物理内存剩余空间...
名称glBufferData- 创建并初始化缓冲区对象的数据存储C规范void glBufferData(GLenum target,GLsizeiptr size,const GLvoid * data,GLenum usage);参数target指定目标缓冲区对象。 符号常量必须为GL_ARRAY_BUFFER或GL_ELEMENT_ARRAY gles uniform glBufferData 中文 API gles 转载 mob64ca140caeb2 13天前 0阅读 ope...
创建VBO的主要步骤: //1. 创建VBO得到vboId int[] vbos = new int[1]; GLE
buffer.position(0); if (createNewBuffer) { createBuffer(colorInfo, BufferType.FLOAT_BUFFER, GLES20.GL_ARRAY_BUFFER); } else { GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, colorInfo.bufferHandle); GLES20.glBufferData(GLES20.GL_ARRAY_BUFFER, colorInfo.buffer.limit() * FLOAT_SIZE_BYTES, ...
GL_STATIC_DRAW); } 代码示例来源:origin: eu.mihosoft.vrl.vrljogl/vrl-jogl public void allocate(int[] data) { this.size = data.length; Buffer buffer = Buffers.newDirectIntBuffer(data); int bufferByteSize = buffer.capacity() * Buffers.SIZEOF_INT; gl.glBufferData(gl.GL_ELEMENT_ARRAY_...
gl.glBufferData(GL.GL_ARRAY_BUFFER,vertexSize,vertices,GL.GL_STATIC_DRAW); gl.glBindBuffer(GL.GL_ARRAY_BUFFER,pointer); } 代码示例来源:origin: net.clearvolume/cleargl publicvoidcopyFrom(finalFloatBufferpFloatBuffer){ bind(); getGL().glBufferData(GL.GL_ARRAY_BUFFER, ...
Lock接口方法声明如下: public interface Lock{ void lock(); void lockInterruptibly() thro...
1.创建你的项目并新建MyGLView 新建MyGLView.png 2.修改你创建的MyGLView添加如下变量(变量后面会有...