glBindRenderbuffer(GL_RENDERBUFFER, 0); //将渲染buffer绑定到默认的渲染buffer,一般用于打破之前的渲染buffer绑定关系,使OpenGL的渲染buffer绑定状态恢复到默认状态。 glBindBuffer(GL_ARRAY_BUFFER, 0);//将顶点数据buffer和之前的绑定关系进行解绑 用于打破之前的顶点数据buffer的绑定关系,使OpenGL的顶点数据buffer绑...
glBindBuffer是OpenGL的一个函数,用于将指定的缓冲对象绑定到当前OpenGL上下文中的目标缓冲点。 具体语法如下: voidglBindBuffer(GLenumtarget,GLuintbuffer); 参数target表示要绑定的目标缓冲点,可以是以下常见的取值之一: GL_ARRAY_BUFFER:顶点属性数据 GL_ELEMENT_ARRAY_BUFFER:索引数据 GL_UNIFORM_BUFFER:Uniform块数...
insiderender_scene()(with accompanying changes to have the necessary mutable reference), then I get no rendering glitches but I do see this error and stack: index_bg.js:390 WebGL: INVALID_OPERATION: bindBuffer: element array buffers can not be bound to a different target __wbg_bindBuffer ...
# glBindBufferRange # glBindBufferRangeEXT # glBindFragDataLocationEXT # glBindFramebuffer # glBindFramebufferEXT # glBindProgramARB # glBindRenderbuffer # glBindRenderbufferEXT # glBindTexture # glBindVertexArrayAPPLE # glBitmap # glBlendColor # glBlendColorEXT # glBlendEquation # glBlendEqua...
解决的问题有两个: 1)实现水平滑动的ListView。重写AdapterView,上代码: Java代码 package ...
实例化是一种只调用一次渲染函数却能绘制出很多物体的技术,它节省渲染一个物体时从CPU到GPU的通信时间...
GL.glEnableVertexAttribArray(0) GL.glEnableVertexAttribArray(1) GL.glVertexAttribPointer(0,3, GL.GL_FLOAT, GL.GL_FALSE,0,None) GL.glVertexAttribPointer(1,4, GL.GL_FLOAT, GL.GL_FALSE,0, GL.GLvoidp(colorDataOffset)) GL.glBindBuffer(GL.GL_ELEMENT_ARRAY_BUFFER,self.indexBufferObject)...
gl4.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, bufferName.get(Buffer.ELEMENT)); gl4.glBindVertexArray(0); } 开发者ID:java-opengl-labs,项目名称:jogl-hello-vr,代码行数:26,代码来源:Model.java importcom.jogamp.opengl.GL4;//导入方法依赖的package包/类privatevoidinitVertexArray(GL4 gl4){ ...
ARRAY_BUFFER, 0) gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, 0) gl.bindVertexArray(0) return vao, vbo, ebo 浏览完整代码 来源:objloader.py 项目:springtangent/ld34 示例7 def __init__(self, index_buffer_bytes, vertex_buffer_bytes, vertex_buffer_attribs, meshes, instance_type, instance_wrapper...
GL_ELEMENT_ARRAY_BUFFER, 0); GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, 0); } 代码示例来源:origin: Rajawali/Rajawali public void setNextFrameNormals(final int normalBufferHandle) { GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, normalBufferHandle); GLES20.glEnableVertexAttribArray(maNextFrame...