var GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: Int32 { get } See Also Constants var EAGL_MAJOR_VERSION: Int32 var EAGL_MINOR_VERSION: Int32 var GL_ACTIVE_ATTRIBUTES: Int32 var GL_ACTIVE_ATTRIBUTE_MAX_LENGTH: Int32 var GL_ACTIVE_PROGRAM_EXT: Int32 var GL_ACTIVE_TEXTURE: Int32 var GL_ACTIVE_...
var GL_UNIFORM_BUFFER_SIZE: Int32 { get } See Also Constants var EAGL_MAJOR_VERSION: Int32 var EAGL_MINOR_VERSION: Int32 var GL_ACTIVE_ATTRIBUTES: Int32 var GL_ACTIVE_ATTRIBUTE_MAX_LENGTH: Int32 var GL_ACTIVE_PROGRAM_EXT: Int32 var GL_ACTIVE_TEXTURE: Int32 var GL_ACTIVE_UNIFORM_BLOC...
This extension is exported in GL_EXTENSIONS, but not known in GLSL: WARNING: 0:3: extension 'GL_ARB_uniform_buffer_object' is not supported Uniform buffers objects are full working in "# version 140" shaders, but this warning still exists. But on lower glsl versions, uniform buffers c...
[Android.Runtime.Register("GL_MAX_UNIFORM_BUFFER_BINDINGS")] public const int GlMaxUniformBufferBindings = 35375; Field Value Value = 35375 Int32 Attributes RegisterAttribute Remarks Portions of this page are modifications based on work created and shared by the Android Open Source Project and...
Summary 0004955: Build From Source on Linux - GlobalRendering.cpp:244:17: error: ‘GL_MAX_UNIFORM_BUFFER_BINDINGS’ was not declared in this scope Description [ 52%] Building CXX object rts/builds/legacy/CMakeFiles/engine-legacy.dir/__/__/Rendering/GlobalRendering.cpp.o /home/marek/install...
This extension is exported in GL_EXTENSIONS, but not known in GLSL: WARNING: 0:3: extension 'GL_ARB_uniform_buffer_object' is not supported Uniform buffers objects are full working in "# version 140" shaders, but this warning still exists. But on lower glsl versions, uniform buffers ca...
[Android.Runtime.Register("GL_MAX_UNIFORM_BUFFER_BINDINGS")]publicconstintGlMaxUniformBufferBindings =35375; Field Value Value = 35375 Int32 Attributes RegisterAttribute Remarks Portions of this page are modifications based on work created and shared by theAndroid Open Source Projectand used according...
[Android.Runtime.Register("GL_MAX_UNIFORM_BUFFER_BINDINGS")]publicconstintGlMaxUniformBufferBindings =35375; Field Value Value = 35375 Int32 Attributes RegisterAttribute Remarks Portions of this page are modifications based on work created and shared by theAndroid Open Source Projectand used according...
[Android.Runtime.Register("GL_MAX_UNIFORM_BUFFER_BINDINGS")] public const int GlMaxUniformBufferBindings = 35375; Field Value Value = 35375 Int32 Attributes RegisterAttribute Remarks Portions of this page are modifications based on work created and shared by theAndroid Open Source Projectand used ...
V UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER V UNIFORM_BUFFER V UNIFORM_BUFFER_BINDING V UNIFORM_BUFFER_OFFSET_ALIGNMENT V UNIFORM_BUFFER_SIZE V UNIFORM_BUFFER_START V UNIFORM_IS_ROW_MAJOR V UNIFORM_MATRIX_STRIDE V UNIFORM_OFFSET V UNIFORM_SIZE V UNIFORM_TYPE V UNPACK_IMAGE_HEI...