(glBindTexture GL_TEXTURE_3D (gl-vector-ref *textures* ix)) (glTexParameteri GL_TEXTURE_3D GL_TEXTURE_MIN_FILTER min-filter) (glTexParameteri GL_TEXTURE_3D GL_TEXTURE_MAG_FILTER mag-filter) (let* ((new-img-vec (make-gl-ubyte-vector (* width height depth 3))) ; (new-img-vec image-...
GlStreamRead GlSyncCondition GlSyncFence GlSyncFlags GlSyncFlushCommandsBit GlSyncGpuCommandsComplete GlSyncStatus GlTexture2dArray GlTexture3d GlTextureBaseLevel GlTextureBinding2dArray GlTextureBinding3d GlTextureCompareFunc GlTextureCompareMode GlTextureImmutableFormat ...
GL_OES_texture_3D - Khronos Group Name OES_texture_3D NameStrings GL_OES_texture_3D Contributors BenjLipchak RobertSimpson Contact AaftabMunshi(amunshi@apple.com)Notice Copyright2005TheKhronosGroupInc.IPStatus None.Status RatifiedbytheKhronosBOP,July22,2005.Version LastModifedDate:July24,2007 Number ...
> Does anybody know about the implementation of sgl/gl.rkt in detail ? > The problem is, i think, in the following: > The following C++ GLUT code works fine on my machine and needs an external > DLL glut32.dll and a dynamic load of the function "glTexImage3D" on the run. > How...
glTextureStorage3D和glTextureSubImage3D是OpenGL中的两个函数,用于在3D纹理对象中分配内存和更新3D纹理的像素数据。它们通常在图形渲染中使用,以创建和更新3D纹理。 glTextureStorage3D函数用于分配3D纹理的内存,并确定其尺寸、纹理级别和内部像素格式。该函数的参数包括目标纹理对象、纹理级别、内部像素格式、宽度、高度...
[Android.Runtime.Register("GL_TEXTURE_BINDING_3D")]publicconstintGlTextureBinding3d =32874; Field Value Value = 32874 Int32 Attributes RegisterAttribute Remarks Portions of this page are modifications based on work created and shared by theAndroid Open Source Projectand used according to terms descr...
glTextureStorage3D和glTextureSubImage3D是OpenGL中的两个函数,用于在3D纹理对象中分配内存和更新3D纹理的像素数据。它们通常在图形渲染中使用,以创建和更新3D纹理。 glTextureStorage3D函数用于分配3D纹理的内存,并确定其尺寸、纹理级别和内部像素格式。该函数的参数包括目标纹理对象、纹理级别、内部像素格式、宽度、高度和...
V TEXTURE_3D V TEXTURE_BASE_LEVEL V TEXTURE_BINDING_2D_ARRAY V TEXTURE_BINDING_3D V TEXTURE_COMPARE_FUNC V TEXTURE_COMPARE_MODE V TEXTURE_IMMUTABLE_FORMAT V TEXTURE_IMMUTABLE_LEVELS V TEXTURE_MAX_LEVEL V TEXTURE_MAX_LOD V TEXTURE_MIN_LOD V TEXTURE_SWIZZLE_A V TEXTURE_SWI...
zonkypop:WebGLBackend-copyTextureToTexture-3D Status Success Total duration 6m 19s Artifacts – ci.yml on: pull_request Lint testing 35s Unit testing 26s Circular dependencies testing 26s Examples ready for release 25s Matrix: E2E testing 4 jobs completed Show all jobs Oh hello...
copyTextureToTexture3D(). Browse files Loading branch information Mugen87 committed Oct 16, 2024 1 parent 41ffb44 commit d9bed5d Showing 1 changed file with 5 additions and 0 deletions. Whitespace Ignore whitespace Split Unified 5 changes: 5 additions & 0 deletions 5 src/renderers/WebGL...