gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST); gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST);finaldoublexRatio = (double) chip.getSizeX() / (double) width;finaldoubleyRatio = (double) chip.getSizeY() / (double) heigh...
GL_TEXTURE_1DIf enabled, one-dimensional texturing is performed (unless two-dimensional texturing is also enabled). (SeeglTexImage1D.) GL_TEXTURE_2DIf enabled, two-dimensional texturing is performed. (SeeglTexImage2D.) GL_TEXTURE_3DIf enabled, three-dimensional texturing is performed. (SeeglTex...
gl.glPushAttrib(GL2.GL_LIGHTING_BIT);for(inti =0; i < faces.getNumFaces(); i++) { gl.glDisable(GL2.GL_TEXTURE_2D); gl.glEnable(GL2.GL_LIGHTING); faces.renderFace(i, flipTexCoords, gl); gl.glEnable(GL2.GL_TEXTURE_2D); gl.glDisable(GL2.GL_LIGHTING); } gl.glPopAttrib();...
GL_TEXTURE_COORD_ARRAY ); glRenderContext.getContext().glTexCoordPointer( 2, GL.GL_FLOAT, 0, textureBuffer ); } } 代码示例来源:origin: com.ardor3d/ardor3d-jogl private static void enableFog(final boolean enable, final FogStateRecord record) { final GL gl = GLContext.getCurrentGL(); ...
glGetError函式可以擷取下列錯誤碼。 展開表格 名稱意義 GL_INVALID_ENUM cap不是上述一節中所列的其中一個值。 GL_INVALID_OPERATION 函式是在對 glBegin的呼叫和glEnd的對應呼叫之間呼叫。 備註 glEnable和glDisable函式會啟用和停用各種 OpenGL 圖形功能。 使用glIsEnabled或glGet來判斷任何功能的目前設定。
func glCopyTexSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)Deprecated func glCopyTextureLevelsAPPLE(GLuint, GLuint, GLint, GLsizei)Deprecated func glCreateProgram() -> GLuintDeprecated func glCreateShader(GLenum) -> GLuintDeprecated func glCreateShaderProgramvEXT(GLenum...
OpenGL 中使用纹理要先用 glEnable 来启用相关功能 ? gl.glEnable(GL10.GL_TEXTURE_2D); 然后先准备一张图片作为纹理贴图,需要注意的是,有些设备对图片的尺寸有要求,我手上这个G7就只支持方形的纹理图片,其它可能 移动开发 java 运维 数组 纹理贴图 转载 JAVA小侠影 11月前 58阅读 ...
glTexImage3D glTexParameterIivEXT glTexParameterIuivEXT glTexParameterf glTexParameterfv glTexParameteri glTexParameteriv glTexSubImage1D glTexSubImage2D glTexSubImage3D glTextureBarrierNV glTextureRangeAPPLE glTransformFeedbackVaryingsEXT glTranslated glTranslatef glUniform1f glUniform1fARB glUniform1fv glUniform...
glColor4f(1.0,1.0,1.0,1.0)glEnable(GL_TEXTURE_2D) 开发者ID:xoryouyou,项目名称:NetArgos,代码行数:30,代码来源:pool.py 示例5: enable_states ▲点赞 1▼ defenable_states(gl_states):"""Context Manager that callsglEnableand glDisable on a list of gl states."""forstateingl_states: ...
texture.bind(0); shader.start(); shader.loadProjectionMatrix(GameCamera.projection_primary); shader.stop(); } 开发者ID:ASasseCreations,项目名称:Voxel_Game,代码行数:19,代码来源:SunRenderer.java 示例15: render ▲点赞 2▼ importorg.lwjgl.opengl.GL11;//导入方法依赖的package包/类@Overridepublic...