glBlendColor(_:_:_:_:) iOS 3.0–12.0 Deprecated iPadOS 3.0–12.0 Deprecated tvOS 9.0–12.0 Deprecated func glBlendColor( _ red: GLfloat, _ green: GLfloat, _ blue: GLfloat, _ alpha: GLfloat ) Current page is glBlendColor(_:_:_:_:) ...
GL_ONE_MINUS_DST_ALPHA:表示用1.0减去目标颜色的alpha值来作为因子。 四.举例: 1)您还可以使用 glBlendFunc ( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ),其对于以任意顺序渲染反锯齿点和线也是非常有用的。 2)若要优化的多边形消除锯齿,可使用从最远到最近存储多边形的混合函数 glBlendFunc ( GL_SRC_ALPH...
void gl.blendColor(red, green, blue, alpha); Parameters red AGLclampffor the red component in the range of 0 to 1. green AGLclampffor the green component in the range of 0 to 1. blue AGLclampffor the blue component in the range of 0 to 1. ...
方法名:glBlendColor GLES20.glBlendColor介绍 暂无 代码示例 代码示例来源:origin: threerings/playn @Override public void glBlendColor(float red, float green, float blue, float alpha) { GLES20.glBlendColor(red, green, blue, alpha); } 代码示例来源:origin: playn/playn @Override public void ...
方法名:blendColor WebGLRenderingContext.blendColor介绍 暂无 代码示例 代码示例来源:origin: libgdx/libgdx @Override publicvoidglBlendColor(floatred,floatgreen,floatblue,floatalpha){ gl.blendColor(red,green,blue,alpha); } 代码示例来源:origin: libgdx/libgdx ...
public static void BlendColor (System.Drawing.Color color); 参数 color Color 适用于 Xamarin iOS SDK 12 产品版本 Xamarin iOS SDK 12 BlendColor(Single, Single, Single, Single) C# 复制 [OpenTK.AutoGenerated(Category="3.0", EntryPoint="glBlendColor", Version="3.0")] public static void Bl...
glBlendFunc and glClearColor alpha parameter 在OpenGL中,为了获得适当的透明效果,我应该使用glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA),但是使用该混合功能,glClearColor中的alpha参数变得毫无意义。 当我在glClearColor中更改alpha参数时,我仍然会得到相同的效果。 什么时候可以在glClearColor中使用alpha...
GlBindRenderbuffer GlBindTexture GlBlendColor GlBlendEquation GlBlendEquationSeparate GlBlendFunc GlBlendFuncSeparate GlBufferData GlBufferSubData GlCheckFramebufferStatus GlClear GlClearColor GlClearDepthf GlClearStencil GlColorMask GlCompileShader GlCompressedTexImage2D ...
GL14.glBlendColor(1.0f,1.0f,1.0f, blendFactor); GL11.glEnable(GL11.GL_POLYGON_OFFSET_FILL); GL11.glPolygonOffset(-1, -1);charc0 =61680;intj = c0 %65536;intk = c0 /65536; OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, j /1.0F, k /1.0F); ...
GlBindRenderbuffer GlBindTexture GlBlendColor GlBlendEquation GlBlendEquationSeparate GlBlendFunc GlBlendFuncSeparate GlBufferData GlBufferSubData GlCheckFramebufferStatus GlClear GlClearColor GlClearDepthf GlClearStencil GlColorMask GlCompileShader GlCompressedTexImage2D ...