GL.QUADS public static intQUADS; 描述 Begin的模式:绘制四边形。 使用经过的每一组顶点(4 个)绘制四边形。如果经过 4 个顶点,则绘制一个四边形,其中每一个顶点成为该四边形的一个角。如果经过 8 个顶点,则绘制 2 个四边形。 要为2D 模式绘制设置屏幕,则使用GL.LoadOrtho或GL.LoadPixelMatrix。 要为 3D...
JavaScript => public static var QUADS: int C# => public static int QUADS Description 描述 Mode for Begin: draw quads. 从Begin模式开始后…
publicclassExampleClass:MonoBehaviour{publicMaterialmat;voidOnPostRender(){if(!mat) {Debug.LogError("Please Assign a material on the inspector");return; }GL.PushMatrix(); mat.SetPass(0);GL.LoadOrtho();GL.Begin(GL.QUADS);GL.Color(Color.red);GL.Vertex3(0,0.5F,0);GL.Vertex3(0.5F,1,0...
GL_QUADS: return count % 4 == 0; case GL11.GL_TRIANGLES: return count % 3 == 0; case GL11.GL_LINE: return count % 2 == 0; } return false; } Example 6Source File: BakedQuadVertexBuilder.java From CodeChickenLib with GNU Lesser General Public License v2.1 4 votes public Baked...
box.growByPoints(p[6], p[7], p[8])ifself.type ==GL.GL_QUADS: box.growByPoints(p[9], p[10], p[11]) self._boundingBox = boxreturnbox 开发者ID:remig,项目名称:lic,代码行数:16,代码来源:LicModel.py 示例15: makeImageItem ...
Example #2Source File: __init__.py From flappy-bird-py with GNU General Public License v2.0 6 votes def on_resize(self, width, height): '''A default resize event handler. This default handler updates the GL viewport to cover the entire window and sets the ``GL_PROJECTION`` matrix ...
glBindTexture(GL_TEXTURE_2D, tex_screen);glBegin(GL_QUADS); glTexCoord2f(0.f, (float)screen->h/sh); glVertex2i(0,0); glTexCoord2f(0.f,0.f); glVertex2i(0, screen->h); glTexCoord2f((float)screen->w/sw,0.f); glVertex2i(screen->w, screen->h); ...
(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) # 绑定纹理 glBindTexture(GL_TEXTURE_2D, texture_id) # 绘制带有纹理的四边形 glBegin(GL_QUADS) glTexCoord2f(0.0, 0.0); glVertex3f(-0.5, -0.5, 0.0) glTexCoord2f(1.0, 0.0); glVertex3f(0.5, -0.5, 0.0) glTexCoord2f(1.0, 1.0); glVertex...
function quadsToTris(cells) Given cells, an array of quad indices, return the corresponding array of triangle indices. Note that it is assumed that the indices in cells are stored in counter-clockwise order! Example: If cells = [ [0,1,2,3], [4,5,1,0] ], then the functions returns...
QUADS Begin 的模式:绘制四边形。 sRGBWrite 控制是否在进行渲染时执行从线性到 sRGB 的颜色转换。 TRIANGLE_STRIP Begin 的模式:绘制三角形带。 TRIANGLES Begin 的模式:绘制三角形。 wireframe 是否应在线框中进行渲染? 静态函数 Begin 开始绘制 3D 图元。 Clear 清除当前渲染缓冲区。 ClearWithSkybox 使用摄像机...