简简单单讲一讲unity中 获取场景中所有显示或隐藏的物体 的 SceneManager.GetActiveScene().GetRootGameObjects();记得要using UnityEngine.SceneManagement;, 视频播放量 1785、弹幕量 1、点赞数 41、投硬币枚数 6、收藏人数 20、转发人数 2, 视频作者 上月球去写甲骨文,
简简单单讲一讲unity中 判断VR手柄按下某按键 的 Valve.VR.SteamVR_Action_Boolean和Valve.VR.SteamVR_Action_Boolean.GetState(SteamVR_Input_Sou)的使用, 视频播放量 625、弹幕量 0、点赞数 14、投硬币枚数 8、收藏人数 15、转发人数 1, 视频作者 上月球去写甲骨文, 作者
print("activeInHierarchy" + gameObject1.activeInHierarchy); print("activeSelf" + gameObject1.activeSelf); 1. 2. 3. 4. 5. 6. AddComponent https://docs.unity.cn/cn/2021.1/ScriptReference/GameObject.AddComponent.html 查找 下面方法是静态的 Object这个Object是Unity Object[] Emptys = Object.Find...
static function GetAssetOrScenePath (assetObject : Object) : String Description Returns the path name relative to the project folder where the asset is stored All paths are relative to the project folder. Like: "Assets/MyTextures/hello.png" When a game object is part of a scene, the ...
SceneManager.GetSceneByName public static SceneManagement.Scene GetSceneByName (string name); 参数 name 要查找场景的名称。 返回 Scene 如果有效,则返回对场景的引用;否则返回无效场景。 描述 搜索已加载的场景,查找包含给定名称的场景。 名称不得包含 .unity 扩展名。名称可以是 Build Settings 窗口中所示...
UnityEditor OtherAndroidJavaObject.GetRawObject Other Versions Leave feedback public IntPtr GetRawObject(); Description Retrieves the raw jobject pointer to the Java object.Note: Using raw JNI functions requires advanced knowledge of the Android Java Native Interface (JNI). Please take note. Se...
This can take several minutes while Unity imports and compiles the associated packages. Locate the Main scene in the Project panel in Assets > Scenes > MainScene and double-click it.If no error messages appear, your project is ready to be configured and developed. You might notice warning ...
Scene APIs DescribeScenes DescribeAllScenes Auto Scaling Introduction API Category Making API Requests Request Structure Common Params Signature v3 Signature Responses History Scheduled Action APIs ModifyScheduledAction DescribeScheduledActions DeleteScheduledAction CreateScheduledAction Launch Configuration APIs Modify...
In the Hierarchy, select the ParentAnchor object, then drag it to the Inspector and drop it in the On Clicked() event's None (Object) field. Select the No Function drop-down, then select AnchorModuleScript > DeleteAzureAnchor.Connect the scene to the Azure ...
scene 要从中返回 3D 物理场景的场景。 返回 PhysicsScene 场景使用的 3D 物理场景。 描述 一种从场景返回 3D 物理场景的扩展方法。 返回分配给所选 Scene 的PhysicsScene。Scene 可能已经创建了自己的本地 3D 物理场景,在这种情况下允许访问该本地场景。或者,Scene 可能正在使用默认的 3D 物理场景 (Physics.de...