问UnityException:不允许从MonoBehaviour构造函数调用GetActiveSceneEN作为另一种解决方案,您也可以使用一个...
print("activeInHierarchy"+gameObject1.activeInHierarchy); print("activeSelf" + gameObject1.activeSelf); gameObject1.SetActive(true); print("activeInHierarchy" + gameObject1.activeInHierarchy); print("activeSelf" + gameObject1.activeSelf); 1. 2. 3. 4. 5. 6. AddComponent https://docs.unity.cn...
using UnityEngine;public class GetComponentsExample : MonoBehaviour { // Disable the spring on all HingeJoints in the referenced GameObject public GameObject objectToCheck; void Start() { Component[] hingeJoints; hingeJoints = objectToCheck.GetComponents(typeof(HingeJoint)); foreach (HingeJoint ...
unity3d.com Version: 2018.1 语言: 中文 脚本API UnityEngine UnityEditor Unity Other SceneManager.GetSceneByName public static SceneManagement.Scene GetSceneByName (string name); 参数 name 要查找场景的名称。 返回 Scene 如果有效,则返回对场景的引用;否则返回无效场景。 描述 搜索已加载的场景,查找...
The scripting API does not have a direct method to get the baking type of the lights configured in the scene. Resolution You can use the SerializedObject/SerializedProperty system and access the m_Lightmapping property. Example: Light objLight; ...
6. In the scene, add a single instance of this Spawner component to a GameObject and set its properties as follows: Set TargetPrefab to the Target prefab asset. Set SeekerPrefab to the Seeker prefab asset. Set NumSeekers to 1000. Set NumTargets to 1000. Set Bounds to 500 (x) and 500...
Editor crashes when PropertyInfo.GetValue() is called for properties from Component.GetType().GetProperties() Scripting - Jun 02, 2021 How to reproduce: 1. Open the user's attached "JsonGameObjectTesting.zip" project 2. Open the "SampleScene" Scene ...
Unity中,如何通过C#代码获取场景中的所有游戏对象? A. GetSceneObjects() B. GetAllGameObjects() C. FindAllObjects() D. GameObject.FindObjectsOfType(); 相关知识点: 试题来源: 解析 D 使用GameObject.FindObjectsOfType();可以获取场景中的所有游戏对象。此题考察获取游戏对象的方法。反馈 收藏 ...
3. In the Network Manager component in the Inspector window, open the Select transport dropdown and select UnityTransport.选择要展开的图像A new section of the component will appear, as shown below.选择要展开的图像4. Save the scene by pressing Ctrl+S (macOS: Cmd+S) or by selecting File >...
You can find information on all the Unity hotkeys at https://docs.unity3d.com/Manual/SceneViewNavigation.html. Caution Different Cameras When working in Unity, you deal with two types of cameras. The first type is the standard game object camera. You can see that you already have one in...