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Also, any cavern of sufficient size will be inhabited by giant cave spiders, which can be both a benefit and a hazard. Opening the caverns will make it possible for your fortress to be attacked by forgotten beasts, which range in lethality from "not much" to "nigh unkillable". One ...
since it used to be in the game but didn't make it in for the graphical version. This is still the plan, and we'll take care of it after Fortress mode gets some attention with the siege improvements above. In order to further motivate this for everybody, we're planning ...
When trainers train animals in cages, if they feed them something which creates a seed when eaten raw (pears and bayberries in my game), it leaves seeds inside of the cages. These cages then become unusable for storing prisoners or animals until the seeds are manually dumped from the cage...
theyareinacage,andtheirphysicalattributes.Isaythatthismenuisinteractive,anditis:non-wild, non-petcreaturescanbedesignatedforbutcheringhere.Thisallowsittoreplacethein-gameAnimal Statusscreen,providedthatyoudon’ttrytotameanywildlife,asthiscannotbedonethroughDwarf The. 23 8.4CreatingCustomRoles Ifyourightclickon...
{{ message }} eswald / dfhack Public forked from DFHack/dfhack Notifications You must be signed in to change notification settings Fork 0 Star 0 Memory hacking library for Dwarf Fortress and a set of tools that use it License View license ...
DFHack is a Dwarf Fortress memory access library and a set of basic tools that use it. Tools come in the form of plugins or (not yet) external tools. It is an attempt to unite the various ways tools access DF memory and allow for easier development of new tools. Contents Introduction ...
I have some captured animals from cage traps like giant dingos and goblins. If I hit "b" and "j" only the goblin cage shows up (besides for all empty cages). The dingos are chilling in the animal stockpile. Why is this happening? dwarf-fortress Share Improve this question Follow asked...
Also, any cavern of sufficient size will be inhabited by [[giant cave spider]]s, which can be both a [[Silk|benefit]] and a hazard. Opening the caverns will make it possible for your fortress to be attacked by [[forgotten beast]]s, which range in lethality from "not much" to "...
12/24/2014 Released Dwarf Fortress 0.40.23 12/23/2014 Let's see... there was a farming bug, where having multiple farmers on the same field caused issues. I also stopped the dwarves from deciding it's a good idea to channel their own square. 12/22/2014 I've sorted out the "camp...