err) { asio::async_connect(socket, endpoints, [&](const asio::error_code& err, tcp::resolver::results_type::endpoint_type& endpoint) { handle_connect(err, endpoint, socket); }); } } void handle_connect(const asio::error_code& err, tcp::resolver::results_type::...
(io_service); boost::system::error_code ec; auto endpoint_iterator = resolver.async_resolve({ "localhost", "12345" }, yield[ec]); if (ec) throw boost::system::system_error(ec); boost::asio::async_connect(socket, endpoint_iterator, yield[ec]); if (ec) throw boost::system::system...
:already_connected 则表示已经连接 断开连接使用close,is_open不表示通断,close后需要open,connect...
例如,以下是一个简单的ASIO使用示例,展示了异步读取操作: boost::asio::io_service io_service;boost::asio::async_read(socket, boost::asio::buffer(data),[&io_service](boost::system::error_code ec, std::size_t length) {if (!ec) {// 处理读取的数据}io_service.stop();});io_service.run...
调用async_connect()之后再调用处理程序connect_handler()。再次首先检查ec以确定是否可以建立连接。如果是这样,则在套接字上调用async_read_some()。通过此调用,开始读取数据。接收到的数据存储在字节数组中,该字节数组作为第一个参数传递给async_read_some()。
char msg[256] = "001:Connect Succeed! Please tell me with 10 bytes, the total data and the size of each package, example:128 1024"; boost::asio::async_write(socket_, boost::asio::buffer(msg, strlen(msg)), boost::bind(&Session::init_handler, shared_from_this(), boost::asio::...
}voidhandle_connect(constboost::system::error_code&err) {if(!err) {//The connection was successful. Send the request.//连接成功后尝试连接boost::asio::async_write(socket_, request_, boost::bind(&client::handle_write_request,this,
}voidhandle_connect(constboost::system::error_code& error){if(!error) { socket_.async_handshake(boost::asio::ssl::stream_base::client, boost::bind(&client::handle_handshake,this, boost::asio::placeholders::error)); }else{ std::cout <<"Connect failed: "<< error.message() <<"\n";...
Error "asio async_connect error asio.system:10061" starting InDesign Server PSSTech Explorer , Dec 29, 2022 Copy link to clipboard Anyone seen this before, or have ANY suggestions? Currently running IDS 2021 (v17). No issues....
voidonDataReceived(constData&data){// 处理接收到的数据}networkRequest.asyncRequest("http://example.com",onDataReceived); 3.2.3 回调机制的优缺点 优点: 1.灵活性:回调提供了一种灵活的方式来处理异步事件。 2.解耦:它们帮助将事件的发生和处理逻辑解耦,使得代码更加模块化。