char msg[256] = "001:Connect Succeed! Please tell me with 10 bytes, the total data and the size of each package, example:128 1024"; boost::asio::async_write(socket_, boost::asio::buffer(msg, strlen(msg)), boost::bind(&Session::init_handler, shared_from_this(), boost::asio::pla...
boost::asio::async_connect(socket_, endpoint_iterator, boost::bind(&client::handle_connect,this, boost::asio::placeholders::error)); }else{ std::cout<<"Error:"<< err.message() <<"\n"; } }voidhandle_connect(constboost::system::error_code&err) {if(!err) {//The connection was suc...
Error "asio async_connect error asio.system:10061" starting InDesign Server PSSTech Explorer , Dec 29, 2022 Copy link to clipboard Anyone seen this before, or have ANY suggestions? Currently running IDS 2021 (v17). No issues. Created a package for IDS ...
asio::streambufbuf(HEADER_LEN); asio::async_read(*g_selected_conn, buf,[this,&buf](constsystem::error_code&ec, std::size_tbytes_transferred) { if(ec!=0){ std::cout<<"async_read() error:"<<ec.message()<<" ("<<ec.value()<<")"<<std::endl; remove_closed_conn(g_selected_...
如果不是为了寻找一种跟简便的序列化的方法,我肯定会忽略掉streambuf,因为他在asio的example和介绍中都是那么的平淡无奇,以至于让我以为他只能跟async_read_until一起用才有意义,让人完全没有想用的的欲望..后来问了microcai和jackarain才知道有transfer_exactly这种东西,我才意识到了这货是把boost::serialization...
err) { asio::async_connect(socket, endpoints, [&](const asio::error_code& err, tcp::resolver::results_type::endpoint_type& endpoint) { handle_connect(err, endpoint, socket); }); } } void handle_connect(const asio::error_code& err, tcp::resolver::results_type::...
官方的example过于简单。反而迷惑人了。HTTP协议说来也算复杂,比如chunked encoding还得自己解析。 从ip::tcp::resolver得到的可能是多个IP,假设把返回的迭代器交给async_connect,那么非常可能出错,应为IP里可能有不合理的地址。比方可能返回的是全0的地址。解决的方法參考http client代码的DoResolveAndConnect()函数。
官方的example过于简单,反而迷惑人了。HTTP协议说来也算复杂,例如chunked encoding还得自己解析。 从ip::tcp::resolver得到的可能是多个IP,如果把返回的迭代器交给async_connect,那么很可能出错,应为IP里可能有不合理的地址。比如可能返回的是全0的地址。解决办法参考http client代码的DoResolveAndConnect()函数。
:already_connected 则表示已经连接 断开连接使用close,is_open不表示通断,close后需要open,connect...
}voidhandle_connect(constboost::system::error_code& error){if(!error) { socket_.async_handshake(boost::asio::ssl::stream_base::client, boost::bind(&client::handle_handshake,this, boost::asio::placeholders::error)); }else{ std::cout <<"Connect failed: "<< error.message() <<"\n";...