在Unity3D中,遇到ArgumentException异常时,通常意味着你试图在非主线程上调用某个只能在主线程上执行的方法,例如获取Time.time。完整的错误信息表明,时间的获取(Time.time)只能在主线程中进行,因为构造函数和字段初始化会在场景加载时在加载线程中执行。尝试在这些地方直接赋值会导致错误,因为它们不应...
在Unity3D开发环境中,ArgumentException是一种异常类型,通常表示传递给方法或函数的参数不符合预期的格式或条件。当程序中的某个方法或函数接收到了一个不正确或不合适的参数时,就会抛出ArgumentException。详细解释:1. ArgumentException概述:ArgumentException是C#编程中一个常见的异常类型,它表示方法的调...
在Unity中遇到“argumentexception: an item with the same key has already been added”这个错误,通常意味着你在尝试向一个集合(如Dictionary)中添加一个已经存在的键。以下是一些解决这个问题的步骤和建议: 1. 理解ArgumentException异常原因 ArgumentException异常在尝试向集合中添加重复键时会被抛出。在Unity中,这...
8. In the “Motion Blur” override, enable the “Intensity” property and change it’s value 9. Enter the Play Mode 10. Observe the Console Window Expected result: No error is thrown Actual result: “ArgumentException: Trying to use an invalid...
异常:ArgumentException: The Assembly System.Configuration is referenced by System.Data. But the dll is not allowed to be included or could not be found. 解决方法:在player settings里将api capability level里的.Net 2.0 Sub 改成.Net 2.0就行了。
ArgumentException: get_time can only be called from the main thread.异常:时间只能被主线程调用。Constructors and field initializers will be executed from the loading thread when loading a scene.构造函数和初始域只能在场景加载时被执行。Don't use this function in the constructor or ...
异常:ArgumentException: The Assembly System.Configuration is referenced by System.Data. But the dll is not allowed to be included or could not be found. 解决方法:在player settings里将api capability level里的.Net 2.0 Sub 改成.Net 2.0就行了。
UXML importer fails to detect invalid UXML field and then results in ArgumentException in UIBuilder -- - Jan 18, 2024 To reproduce, open the attached project and open the UI Builder window. Notice the argument exception in the console: ArgumentException: Requested ...
这一方法可以对任何你想 进行操作的目标对象进行初始化(Initialization)操作。 ''' class Person: ...
问题描述 项目报错ArgumentNullException: Value cannot be null. Parameter name: _unity_self 不会影响项目正常运行,但是在DeBug模式下会一直卡住,非常恶心。 解决方法 删除项目中的Library文件夹,重新加载项目