3.1 Painter’s Algorithm画家算法 先光栅化远处,再一步步处理近处 有一定的适用性 但是如果遇到这种相互遮挡的情况就不适用了 3.2 Z-Buffer 对于像素进行深度排序,同时生成两张图:Frame Buffer储存color value 和 Depth Buffer储存depth 伪代码 Frame Buffer 和 Depth Buffer 深度处理 Z-Buffer:并不是在做排序,而是...
SIGGRAPH conference on computer graphicsThe randomized z-buffer algorithm: interactive rendering of highly complex scenes - Wand, Fischer, et al. - 2001 () Citation Context ...gments To generate a regionlet given 3D segments, we must associate a set of pixels in the image with each 3D ...
Computer graphics system having high performance multiple layer z-buffer A computer graphics system having a processor for generating objects for display, a multi-layered Z-buffer for storing data according to their relative depths, the processor also compositing the data stored in the Z-buffer, a...
An improved fast shadowing technique fit for the calculation of electromagnetic field is proposed in this paper based on the shadowing technique of z-buffer in computer graphics. The traditional shadowing algorithm consumes too much time, for it is necessary to judge the shadowing relationship of eve...
memory buffer register (MBR) 内存缓冲寄存器 memory consistency model 内存一致性模型 memory data register (MDR) 内存数据寄存器 memory footprint 内存使用情况 memory hierarchy 存储器层次 memory management 内存管理 memory management unit (MMU) 内存管理单元 ...
Design and Implementation of Hidden Surface Removal Hardware Based on Cache and Hierarchical Z-Buffer Algorithm for 3D Graphics 基于Cache和层次Z缓存算法的3维图形深度消隐硬件设计和实现 2. A Fast Hidden Removal Plotting Algorithm Combining Hierarchical Covered Image with Image Cache 结合层次遮挡图和图...
3) Z-buffer Z缓冲区 1. An improved algorithm for Z-map and Z-buffer was proposed according to the common simulation frame of machining process to optimize the simulation system so as to verify NC programs and improving machining conditions. 为了对验证NC程序和改善加工状况的机器加工仿真系统...
D3D10_CBUFFER_TYPE enumeration (Windows) ID2D1Factory::CreateTransformedGeometry method (Windows) PropSheet_SetHeaderBitmap macro (Windows) ChooseColor function (Windows) IConfigAsfWriter interface (Windows) IFaxServerNotify::OnEventLoggingConfigChange method (Windows) AtlThunkData_t structure (Windows) ...
� � Hierarchical Z-Buffer Visibility Ned Greene∗ Michael Kass† Gavin Miller† Abstract An ideal visibility algorithm should a) quickly reject most of the hidden geometry in a model and b) exploit the spatial and perhaps temporal coherence of the images being generated. Ray casting ...
62 Installations- und Benutzerhandbuch zum Sun Fire V880z Server und Sun XVR-4000-Grafikbeschleuniger • Mai 2003 Der auf Seite 63 gezeigte Software-Puffertausch-Synchronisierungsalgorithmus wird von der Sun Xinerama-Unterstützung implementiert. Anwendungen, die ein Fenster eines virtuellen ...